engine crashes

crusoe371

Member
Hi again I am wondering if there is a fix for a bug because  when I launch Openbor, it crashes because  it cant play the music. I've switched builds, same thin. Do I need to switch music? have the files been somehow corrupted?
 
Total Ram: 3753955328 Bytes
Free Ram: 2963324928 Bytes
Used Ram: 2412544 Bytes

debug:nativeWidth, nativeHeight, bpp, Hz  1366, 768, 24, 60
OpenBoR v3.0 Build , Compile Date: Aug 14 2018

Game Selected: ./Paks/My Mod.pak

FileCaching System Init...... Disabled
Initializing video............
Reading video settings from 'data/video.txt'.

Colordepth is depreciated. All modules are displayed with a 32bit color screen.

Initialized video............. 320x240 (Mode: 0)

Loading menu.txt............. Done!
Loading fonts................ 1 2 3 4 Done!
Timer init................... Done!
Initialize Sound..............
Warning: can't play sound at 1 Hz!
Loading sprites.............. Done!
Loading level order.......... Done!
Loading model constants...... Done!
Loading script settings...... Done!
Loading scripts.............. Done!
Loading models...............

Cacheing 'Flash' from data/Chars/misc/flash.txt
Cacheing 'Axel' from data/Chars/Axel/Axel.txt
Cacheing 'Apple' from data/chars/misc/apple.txt
Cacheing 'Meat' from data/chars/misc/meat.txt
Cacheing '1up' from data/chars/misc/1up.txt
Cacheing 'Money' from data/chars/misc/money.txt
Cacheing 'Gold' from data/chars/misc/gold.txt
Cacheing 'Time' from data/chars/misc/time.txt
Cacheing 'Box' from data/chars/misc/box.txt
Cacheing 'Crate' from data/chars/misc/crate.txt
Cacheing 'Trash' from data/chars/misc/trash.txt
Cacheing 'Table' from data/chars/misc/table.txt
Cacheing 'Chair' from data/chars/misc/chair.txt
Cacheing 'Fence' from data/chars/misc/fence.txt
Cacheing 'Drum' from data/chars/misc/drum.txt
Cacheing 'Trolly' from data/chars/misc/trolly.txt
Cacheing 'Empty' from data/chars/misc/empty.txt

Loaded 'Flash' from data/Chars/misc/flash.txt
Loaded 'Axel' from data/Chars/Axel/Axel.txt

Loading models............... Done!
Object engine init........... Done!
Input init................... No Joystick(s) Found!
Done!
Create blending tables....... Done!
Save settings so far........ Done!



Can't play music file 'data/music/remix'

Can't play music file 'data/music/remix'

************ Shutting Down ************

OpenBOR v3.0 Build , Compile Date: Aug 14 2018
Presented by the OpenBOR Team.
www.chronocrash.com
OpenBOR is the open source continuation of Beats of Rage by Senile Team.

Special thanks to SEGA and SNK.

Total Ram: 3753955328 Bytes
Free Ram: 2944159744 Bytes
Used Ram: 25079808 Bytes

Release level data...........
Done!

Release graphics data........ Done!
Release game data............

Unload 'Flash' ............Done.
Unload 'Axel' ............Done.

Release game data............ Done!
Release timer................ Done!
Release input hardware....... Done!
Release sound system......... Done!
Release FileCaching System... Done!

**************** Done *****************

OpenBOR v3.0 Build , Compile Date: Aug 14 2018
Presented by the OpenBOR Team.
www.chronocrash.com
OpenBOR is the open source continuation of Beats of Rage by Senile Team.

Special thanks to SEGA and SNK.

 
crusoe371: I'm stabbing in the dark here but are you using ATTACK5, attack11, FREESPECIAL20 or FOLLOW21 or something like that?

OpenBor could crash without any error message if you declared ATTACK, FREESPECIAL, FOLLOW or attacktype beyond default setting.
 
crusoe371 Can't play music file 'data/music/remix' is a common log that is not the reason for your crash I would recommend remove any recent changes until the mod starts to load again then you can narrow down what is causing the issue.
 
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