drawmethod increase !!!

jonsilva

New member
hello

is there a script that can make an animation drawmethod go from 0 to 256 until it reaches a certain frame ?
 
You can certainly do this more dynamically (i.e. not tediously changing it frame by frame), but the method depends on what you want. An increase based on current frame position, an increase based on time independent of frames/movement? Based on screen position? All of these and any combination can be accomplished with a little math and none of them require killing yourself doing it by hand.

Incidentally, drawmethod does not require 0-256 anymore (I'm not even sure if you can use 0-256, and don't care enough to find out). It's now a base 1 decimal. IOW 1 = 100% (Normal size), 0.5 = 50% (Half size), 1.5 = 150% and so on. This makes working up the math for dynamic zooming a lot simpler.

What is the specific effect you are going for?

DC
 
What is the specific effect you are going for?

its just the more simple one...
it needs to increse the drawmethod +1 frame by frame until it reaches the normal image size...
anim idle
loop 0
delay 700
offset 240 150
frame data/bgs/0begin/bck/empty.gif
delay 1
drawmethod 1 1
@cmd dasher 0 0 0.2
frame data/bgs/0begin/bck/aofintr01.gif
drawmethod 2 2
frame data/bgs/0begin/bck/aofintr02.gif
drawmethod 3 3
frame data/bgs/0begin/bck/aofintr03.gif
drawmethod 4 4
frame data/bgs/0begin/bck/aofintr04.gif
-----------------------//----------//-----------//------------------
drawmethod 252 252
frame data/bgs/0begin/bck/aofintr23.gif
drawmethod 253 253
frame data/bgs/0begin/bck/aofintr24.gif
drawmethod 254 254
frame data/bgs/0begin/bck/aofintr25.gif
drawmethod 255 255
frame data/bgs/0begin/bck/aofintr26.gif
drawmethod 256 256
frame data/bgs/0begin/bck/aofintr27.gif
@cmd stop
frame data/bgs/0begin/bck/aofintr28.gif
frame data/bgs/0begin/bck/aofintr29.gif

its like that 3d text effect in photoshop were the image starts small and ends big
ive also used a dasher 0 0 0.2 i couldnt get 0.* numbers in movez
 
Back
Top Bottom