Canceled DOUBLE DRAGON REMIX OpenBOR

Project is halted prior to completion and will not receive further updates.
Hey MKLIUKANG1, while i'm not a fan of the nes versions, i really like the overal work and evolution on this game! My favorite part is the work on the stages! So keep it up  :D

By the way, be sure to play-test the stages with 2 players as well! Since the screen is moving differently with 2 players, you will discover some bugs/issues there and more work needs to be done on that  ;)

After 10-12 days or so, i will  be able to offer myself as second player(online with Parsec) to anyone who needs to test his game or just for 2 players playthroughs on openbor games.

 
Drop me a line once you are okay - I would like to test my game with 2 players.

Also MKLIUKANG1, I've sent a message to my friend and I am waiting for his contact.
 
tontonMayonnaise said:
Wow ! Your mod is olooking really nice ! It's looking pro console game dev level  to me  ;D
Impressive !

Thanks for good words. :) But, I'm not a professional. I still need a lot to learn...
 
magggas said:
Hey MKLIUKANG1, while i'm not a fan of the nes versions, i really like the overal work and evolution on this game! My favorite part is the work on the stages! So keep it up  :D

By the way, be sure to play-test the stages with 2 players as well! Since the screen is moving differently with 2 players, you will discover some bugs/issues there and more work needs to be done on that  ;)

After 10-12 days or so, i will  be able to offer myself as second player(online with Parsec) to anyone who needs to test his game or just for 2 players playthroughs on openbor games.

Hello, Maggas! Thanks for the good words, we will try to do everything well. :)

Yes, with 2 players, a lot of problems ... but I'm trying to figure it out. :)

Oh yeah, Maggas: Last year, I could not find you, which would be discussed on the scripts account of your wonderful game "DDR". Sorry, that without permission I use some of your scripts ... :(

Simply, I do not understand much about scripts, but now I already know some things. :)

Sorry for bad english.
 
O Ilusionista said:
Drop me a line once you are okay - I would like to test my game with 2 players.

Also MKLIUKANG1, I've sent a message to my friend and I am waiting for his contact.

Yes, he contacted me. Text DD1 and DD3 is translated!

Thank you very much for your help, very much helped. ;)
 
Experimenting with music for DD2 :D

VGM Music:
http://www.mediafire.com/folder/oa9hdno9jnn8i/VGM Music

Arrange:
https://www.mediafire.com/folder/6h8fsne59uszk/Double Dragon II
 
MKLIUKANG1 said:
Hello, Maggas! Thanks for the good words, we will try to do everything well. :)

Yes, with 2 players, a lot of problems ... but I'm trying to figure it out. :)

Oh yeah, Maggas: Last year, I could not find you, which would be discussed on the scripts account of your wonderful game "DDR". Sorry, that without permission I use some of your scripts ... :(

Simply, I do not understand much about scripts, but now I already know some things. :)

Sorry for bad english.

Tonight i will fly to Greece for one week. When i will be back home again the next week, we can start the testing with 2 players  ;)

About the scripts from my DDR game don't worry and you don't need to be ashamed for this. As i said on the other topic, i don't have a problem with such things and most of my scripts are edited versions of Bloodbane's scripts anyways. So it's all okay for me personally  :D
 
Hey MKLIUKANG1 first of all I want to congratulate you for your big effort and work here, is not an easy job to mod a game from zero. I am a big fan of double dragon games since I was a child and played them on the NES. Last night I finished double dragon 1 and double dragon 2, also I started double dragon 3, your MOD brought me many memories of my childhood, although it is not a perfect copy of the originals I really like your touch here, I just want to make just an observation. In all three games when an enemy starts to hit you most of the time you can´t escape the infinite combo until you are death, I don´t know I think it would be a great idea to add an escape move or to put an especific number of hits for each enemy to allow the player to fall when the enemy finish her/him combo, this way the player doesn´t have to die in order to escape. By the way I want you to make me a favor if you don´t mean, Could you please share the complete china song remix from double dragon III that plays on the other version of your MOD? I really liked the beat on that song. Keep the good work my friend and thank you very much for this masterpiece
 
Hello all guys! i'm not for long.
I have not been in a long time here.
I havee personal problems. But we are still working on DDR.

Okay, I'll go back later and answer the comment. ;)
 
magggas said:
MKLIUKANG1 said:
Hello, Maggas! Thanks for the good words, we will try to do everything well. :)

Yes, with 2 players, a lot of problems ... but I'm trying to figure it out. :)

Oh yeah, Maggas: Last year, I could not find you, which would be discussed on the scripts account of your wonderful game "DDR". Sorry, that without permission I use some of your scripts ... :(

Simply, I do not understand much about scripts, but now I already know some things. :)

Sorry for bad english.

Tonight i will fly to Greece for one week. When i will be back home again the next week, we can start the testing with 2 players  ;)

About the scripts from my DDR game don't worry and you don't need to be ashamed for this. As i said on the other topic, i don't have a problem with such things and most of my scripts are edited versions of Bloodbane's scripts anyways. So it's all okay for me personally  :D

Hello, Maggas! Well, then it's good. :)

With 2 players can not test. I do not have Internet on PC ... :(
 
Argulus Gideon said:
Hey MKLIUKANG1 first of all I want to congratulate you for your big effort and work here, is not an easy job to mod a game from zero. I am a big fan of double dragon games since I was a child and played them on the NES. Last night I finished double dragon 1 and double dragon 2, also I started double dragon 3, your MOD brought me many memories of my childhood, although it is not a perfect copy of the originals I really like your touch here, I just want to make just an observation. In all three games when an enemy starts to hit you most of the time you can´t escape the infinite combo until you are death, I don´t know I think it would be a great idea to add an escape move or to put an especific number of hits for each enemy to allow the player to fall when the enemy finish her/him combo, this way the player doesn´t have to die in order to escape. By the way I want you to make me a favor if you don´t mean, Could you please share the complete china song remix from double dragon III that plays on the other version of your MOD? I really liked the beat on that song. Keep the good work my friend and thank you very much for this masterpiece

Hello, Argulus Gideon!

I also grew up on Double Dragon. on Famicom / Dendy. :-D

At the expense of combinations of enemies:
I have problems with this. AI enemies, I'm still poorly versed. I'll try and do something about it. :)

Great Wall Themes. ok, i'm later load. :)

Thank you! ;)

(Sorry for bad english)
 
Double Dragon Remix v.1.1.2.
Double Dragon II: The Revenge
Level - Into The Turf
Теперь, уровень будет состоять не из двух локациях, а из одной локаций.

Пришлось переделывать уровень т.к. прошлая версия уровня была с ошибками. Например: Спаун 2 игроков вел себя хаотично. Линды, с лестниц то спускались то спрыгивали с крыши и т.д.

Надеюсь, с новой версии уровня эти ошибки удастся исправить...

Примерная дата выпуска запланирована на конец этого года.

------------------------------

Now, the level will consist not of two locations, but of one locations.

I had to redo the level because The previous version of the level was with errors. For example: Spawn 2 players behaved erratically. Linda, then descended the stairs, then jumped off the roof, etc.

I hope that with the new version of the level these errors can be corrected ...

The estimated release date is scheduled for the end of this year.
 
MKLIUKANG1 said:
Double Dragon Remix v.1.1.2.
Double Dragon II: The Revenge
Level - Into The Turf
Теперь, уровень будет состоять не из двух локациях, а из одной локаций.

Пришлось переделывать уровень т.к. прошлая версия уровня была с ошибками. Например: Спаун 2 игроков вел себя хаотично. Линды, с лестниц то спускались то спрыгивали с крыши и т.д.

Надеюсь, с новой версии уровня эти ошибки удастся исправить...

Примерная дата выпуска запланирована на конец этого года.

------------------------------

Now, the level will consist not of two locations, but of one locations.

I had to redo the level because The previous version of the level was with errors. For example: Spawn 2 players behaved erratically. Linda, then descended the stairs, then jumped off the roof, etc.

I hope that with the new version of the level these errors can be corrected ...

The estimated release date is scheduled for the end of this year.
yay cant wait to play it again, also in DD1 most of the ladders are bugged and as soon as u finish the climb animation u fall to the ground, i couldnt pass level 4 bcuz of this

 
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