Demon Sluga

In Progress Demon sluga 2021-10-09

No permission to download
The project is currently under development.
Oh, i see. :)
I just thought he's going to jump on the first stage.. maybe who knows?

New animations:

Attack combo:
cpunch2_zpssivd0omc.gif


Blocking(?):
cguard_zpsuormtiyu.gif


What will next? Maybe suggest any ideas of animations so i try to draw/spriting them.
 
miles said:
What will next? Maybe suggest any ideas of animations so i try to draw/spriting them.

Hmm... it depends on whether you want to make him as playable or as enemy. As enemy, he can wield bazooka, operates a turret, toss grenades or even carry large bomb and explode himself
By the way, his punch range is too short. You need to give him weapons or at least make him lunge forward while punching to extend his attack range
 
Well, i see, actually my idea for his attacks are short to long ranged and to make it more balance from the other enemies. Just like in double dragon, the enemies have some limited attacks but they're difficult to beat them, they have a attack patterns and weakpoints. Some of your ideas are approve and maybe more mid-air attacks can be add :)
And, it depends on the stage whether if he appears on the boss stage or in the field where a bunch of a enemies are there. So, yea thanks btw.
 
miles said:
Oh, i see. :)
I just thought he's going to jump on the first stage.. maybe who knows?

New animations:

Attack combo:
cpunch2_zpssivd0omc.gif


Blocking(?):
cguard_zpsuormtiyu.gif


What will next? Maybe suggest any ideas of animations so i try to draw/spriting them.

Chuck what I thought of as an optional boss, if you can help with some characters from SNK or Capcom for survival, or a new tournament mode, it would be excellent.
 
Yea me too, i expecting him as a hidden boss.
Bazooka animation:
cbazooka_zpsxdegpaa8.gif


Edited punch combo(as Bloodbane said):
catk2new_zpsi0ur13cq.gif

slash128 said:
if you can help with some characters from SNK or Capcom for survival, or a new tournament mode, it would be excellent.
If you say so and i hope it fits in the game . I'll go finish this one first before i make a new one. I'm kinda in a slow progress because i need to study my summer classes but i can post a art/sprite/animations as much as i can and i hope i can help :)
 
Hey man, i send two news links with more of the soundtracks parts, so as i told you on message, just pm me by this account now.
 
Oshimura said:
Hey man, i send two news links with more of the soundtracks parts, so as i told you on message, just pm me by this account now.

Man... your tracks are awesome!!! only one problem, the boss1.ogg track dont work in the openbor engine (¿i dont know whats wrong?). The others tracks are positioned in theirs respective places and fits perfectly.
Im working in the others levels, enemies, survival, chuck awesome boss, story mode, more bosses, easter eggs, player armors (megaman x style) attacks in rpg style, more images in gallery and maps of levels, in general, much changes.
 
slash128 said:
Oshimura said:
Hey man, i send two news links with more of the soundtracks parts, so as i told you on message, just pm me by this account now.

Man... your tracks are awesome!!! only one problem, the boss1.ogg track dont work in the openbor engine (¿i dont know whats wrong?). The others tracks are positioned in theirs respective places and fits perfectly.
Im working in the others levels, enemies, survival, chuck awesome boss, story mode, more bosses, easter eggs, player armors (megaman x style) attacks in rpg style, more images in gallery and maps of levels, in general, much changes.

Pretty nice stuff in WIP from your part. Well very weird the boss1 theme don't work, i will send you another one and you try it.
 
sorry for the delay, im still alive and working in the enemies ideas (chuck boss, ninjas, etc) and ANIME INTRO!!!.
Im still working, but with the real life is very lack of time...
 
slash128 said:
sorry for the delay, im still alive and working in the enemies ideas (chuck boss, ninjas, etc) and ANIME INTRO!!!.
Im still working, but with the real life is very lack of time...

I understand what you mean with busy life. Finally i also have time to continue my mod after busy life.
Anyways, great progress on this great mod, looking forward to future progress. 8)
 
Hi BALDOGON I had a quick ? I keep seeing that your fist of the north star chapter on mod is complete is there somewhere we can download it at?
 
elisf2 said:
Hi BALDOGON I had a quick ? I keep seeing that your fist of the north star chapter on mod is complete is there somewhere we can download it at?
Yes its complete and will be release May 28th on my website. pm me and ill give you my website. Im not sure we can post website links here last time i check.I have to pass the mod by Bloodbane for recheck as he is affiliated with me on this chapter to be release here.

Played this demo of demon sluga. Very well designed. Keep up the great work. Huge fan of the metal slug series!! 8)
 
Thanks man, that you and other users have tried the demo and find it entertaining is already motivating enough to continue advancing. As for the personal, several projects of "real life" have collapsed, but the good thing is that I will be able to put more work and see if I can finally finish this damn thing.
I take the opportunity to know if anyone knows a good converter for animated gif, I have tried several and do not work well in terms of palettes.
 
Great game! Just a heads up though. Someone's uploaded it to gamejolt and passed it off as their own game: https://gamejolt.com/games/demonsluga/368909
 
I stand for this game from 6 years lol ... and it has never been released :(
Are you sure it's the complète game and not only the DEMO ?
 
Someone's uploaded it to gamejolt and passed it off as their own game:

Thanks for the heads up. I've checked that guy's profile and he also uploaded Final Fight and Cadillacs & Dinosaurs by monomartin  >:(. I guess other games in his profile must be made by others too
I don't know if he had permission to upload those games but I know that I'll report him
 
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