Custom completebg

mersox

Active member
I thought I had read somewhere that you can have multiple completebg´s and assign them to different stages. Am I imagining things?
 
BeasTie said:
Sounds kinda familiar but I'm not sure about it tbh... 

With script you could load an image based on stage number, it would be pretty basic to do.
I see. I thought it was harcoded in the engine.

If you stumble accross that script, please share. Thanks for the quick reply, my friend.
 
There's a random intro animation script somewhere, I'm trying to find the topic. (it uses update scripts)
- The principal is the same, thou not sure thou if we have an openborconstant for "in complete screen" (it's been a while and the wiki is down) it would be something like

openborvariant("in_complete")
 
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