Aerisetta
Active member
Hi
I currently use the basic numdmg and numflash scripts available in many mods.
I want to ask if there are any examples of :
Damage Range
For example, if damage is 100, I want the damage to be +/- 3% on hit. So anywhere between 97 - 103 (my math bad)
Crit Damage
For crit damage, I would a set chance to deal X multiplier AND for numdmg/numflash to spawn a different colored (yellow for example) damage number to indicate that.
Thx!
I currently use the basic numdmg and numflash scripts available in many mods.
I want to ask if there are any examples of :
Damage Range
For example, if damage is 100, I want the damage to be +/- 3% on hit. So anywhere between 97 - 103 (my math bad)
Crit Damage
For crit damage, I would a set chance to deal X multiplier AND for numdmg/numflash to spawn a different colored (yellow for example) damage number to indicate that.
Thx!