Hi, could someone please elaborate on how Anim upper is used and does it always require for the player to jump? Is there a similar function that does not require the player jump?
I'm trying to add a random value for enemies to defend themselves when the player performs running attacks. Currently the A.i isn't fast or smart enough to avoid getting hit by them. (Hence I was looking into anim upper)
I'm trying to add a random value for enemies to defend themselves when the player performs running attacks. Currently the A.i isn't fast or smart enough to avoid getting hit by them. (Hence I was looking into anim upper)