mersox
Active member
Can this be done? I have been trying for over two hours, with zero luck.
I've been using changelevelproperty("cameratype",0); in an entity
HELP PLEASE
EDIT: More info:
Normally I use cameratype 0 in my levels, because I don't like the camera to move up and down each time the players jump.
However I have this one stage which twice as tall as the rest of the stages. I want to show the player flying in the sky and then jumping down to the panel/ground at the beginning of the stage, and I want the camera will follow the character as he falls down. Then, as soon as players land, I want the camera to not move in the Z axis anymore, just left and right.
So, the stage starts with cameratype 1, and I want to switch it to cameratype 0 when players land on the floor.
Hopefully this makes sense.
I've been using changelevelproperty("cameratype",0); in an entity
HELP PLEASE
EDIT: More info:
Normally I use cameratype 0 in my levels, because I don't like the camera to move up and down each time the players jump.
However I have this one stage which twice as tall as the rest of the stages. I want to show the player flying in the sky and then jumping down to the panel/ground at the beginning of the stage, and I want the camera will follow the character as he falls down. Then, as soon as players land, I want the camera to not move in the Z axis anymore, just left and right.
So, the stage starts with cameratype 1, and I want to switch it to cameratype 0 when players land on the floor.
Hopefully this makes sense.