SnowSultan
Member
Could someone tell me why this followup animation is not being played when the enemy is hit in frame 1? The counter hit is working, but the first idle frame is played instead of the follow1 animation. Thank you in advance for any help.
anim idle
loop 1
delay 25
followanim 1
counterrange 1 1 1 1
offset 174 360
bbox 147 111 52 215
frame Data/CHARS/enemy/idle1.gif
offset 174 360
bbox 147 111 52 215
frame Data/CHARS/enemy/idle2.gif
anim follow1
delay 5
offset 174 360
frame Data/CHARS/enemy/duck.gif
anim idle
loop 1
delay 25
followanim 1
counterrange 1 1 1 1
offset 174 360
bbox 147 111 52 215
frame Data/CHARS/enemy/idle1.gif
offset 174 360
bbox 147 111 52 215
frame Data/CHARS/enemy/idle2.gif
anim follow1
delay 5
offset 174 360
frame Data/CHARS/enemy/duck.gif