Boss Rush Variation Error [SOLVED]

Miru

Well-known member
For my project's boss rush mode, it is structured akin to SORR where players pick a set of bosses to battle. In one of the sets, at least two bosses are fought as pairs, and hence the number of underlings for them double. When I try to write this in (and I wrote "group 2 8" and "Wait" for this encounter), we see the mooks spawn, but the bosses show up with a third boss who is supposed to be fought single. How can I solve this?
 
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