Solved Attack the only hits 1 enemy

Question that is answered or resolved.
Solution
attackone {bi}

  • This command sets attackboxes’s ability in the animation to hit other opponent.
    • 0 = attackboxes can hit all opponents. This is default setting for all animations but grabattacks
    • 1 = attackboxes can only hit one opponent. This is default setting for all grabattacks.
attackone {bi}

  • This command sets attackboxes’s ability in the animation to hit other opponent.
    • 0 = attackboxes can hit all opponents. This is default setting for all animations but grabattacks
    • 1 = attackboxes can only hit one opponent. This is default setting for all grabattacks.
 
Solution
The one thing that sucks (and someone can correct me if I'm wrong) is that if an NPC friend is attacking an enemy and you trying to combo of his attack it wont work because that enemy already got hit.

Is that scenario correct?
 
The one thing that sucks (and someone can correct me if I'm wrong) is that if an NPC friend is attacking an enemy and you trying to combo of his attack it wont work because that enemy already got hit.

Is that scenario correct?

That doesn't have anything to do with attackone. It's because by default all attacks set a very short invincibility period to the target on hit. You can shorten the period further with legacy Fastattack property or control it directly using the up to date attack commands.

DC
 
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