dantedevil
Well-known member
I have seen that AIMOVE NORMAL does not appear in the manual.
It means that he is not active anymore?
It means that he is not active anymore?
Code:
attack can only hit on the ground.
aimove {type}
~This command sets enemy's walk AI. IOW it sets how enemy walks around in evels.
~Default AI is enemy will go after player or other entity he/she/it is hostile to
~Accepted types for {type} are:
Chase = Enemy will always chase player and this allows enemy to use RUN and RUNATTACK if enemy has it.
Chasex = Enemy will chase player but it only lines up enemy's X axis with player's.
Chasez = Enemy will chase player but it only lines up enemy's Z axis with player's.
Avoid = Enemy will always avoid player.
Avoidx = Enemy will always avoid player but enemy only avoids lining up X axis with player's.
Avoidz = Enemy will always avoid player but enemy only avoids lining up Z axis with player's.
Wander = Enemy walks without certain destination (hence the name).
Ignoreholes = Enemy walks without ignoring holes. This makes enemy walks to holes stupidly.
~Can be declared more than once but combine proper ones. avoid and chase are bad combination but avoidx and chasez are good one