A move that put you dizzy?

NED

Well-known member
I'm not talking of some freeze effect.
I want to send a character to a special dizzy state (using pain?)
Sending the enemy to this anim through a custom grapple move (witout fall)

Ho w can I do it?
 
Are you causing that dizzy state with an attackbox?

If so, then increase maxpains in Models.txt. Then, make the dizzying attackbox attack#, and give the enemy an anim pain[same number as attack].

If that's not what you want, can you be a little more specific?  :)
 
A true dizzy state can naturally be done with script. See this (quite old) video of mine demoing a module I'm working on with SF3 style Stun meters.

A much more limited limited but simple solution would be to set a specific attack type on your "stun" move that's really just long pain animation that looks like a dizzy. You can also do this with the rise in case the move knocks them out of the air (don't forget there are Rise# just like Pain# and fall#).

DC
 
NickyP said:
If that's not what you want, can you be a little more specific?  :)

From regular "grab"
-> headlock starter (a custom slam state) basically just hold from backward the enemy (SOR style)
--> cancel to headlock strangle (I don't know if it can be done using a box...)
---> release the enemy dizzy for 3 seconds


Damon Caskey said:
A true dizzy state can naturally be done with script. See this (quite old) video of mine demoing a module I'm working on with SF3 style Stun meters.

A much more limited limited but simple solution would be to set a specific attack type on your "stun" move that's really just long pain animation that looks like a dizzy. You can also do this with the rise in case the move knocks them out of the air (don't forget there are Rise# just like Pain# and fall#).

DC

I prefer avoiding scripts if I can, since I'm an @** with it.  :-[
The result is incredible All your vids show great features...

The move is just a kind of strangle move that release a standing dizzy opponent.
Someting like SF3 Alex strangle throw.

Basically I'm thinking of a move that send you directly in a dizzy lookalike animation (a custom pain would be perfect, but can't be triggered by a custom grab anim) :/
 
Back
Top Bottom