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    Tutorial on how to edit sprites in Gimp?

    Is there a tutorial for Gimp users? I can't use Photoshop anymore as I'm unable to buy a version and my trial ran out.
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    Curious if this exists

    Is there an OpenBOR game based on the GBA game Star Wars III Revenge of the Sith? I thought that was a really good beat em up game, maybe it could be re-created in OpenBOR.
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    Solved Changing Remap to Default Palette?

    You mean the background, or the character itself?
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    Solved Changing Remap to Default Palette?

    Got it. Once again, thank you for the help. I saw that Photoshop might not be free, but Gimp is so I'll have to toy around with Gimp sometime.
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    Solved Changing Remap to Default Palette?

    Alright. Thanks a bunch, DC. I'll go test it right now. I haven't made these sprites myself as I'm mostly trying to learn stuff in OpenBOR by editing existing mods, and since I had a lot of trouble with it, I thought I'd ask someone for help. Thanks. :) Also, this might be another dumb...
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    Solved Changing Remap to Default Palette?

    Here are 3 sprites: https://drive.google.com/open?id=1T1n6qfmlrukZYZwylCJP8MfO8pMJcmhB https://drive.google.com/open?id=1FDlnejKnazn1-2aQXhvZYzT9ok-fnZa7 https://drive.google.com/open?id=1TplVzpb6PbzpcXsY8OVZDAvUj6pWJuME And this is the remap I wanted to use to turn it into the default palette...
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    Solved Changing Remap to Default Palette?

    Well, I have the palette code in the character's file above the remaps, but even if I have that, nothing changes. I tried palette none too, which also didn't change anything. As for the samples, how can I add them? I've barely posted on this site so I have no idea how to do that yet.
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    Solved Changing Remap to Default Palette?

    Alright, let me try to explain this a bit more in-depth. What I'm trying to say is that I wanted to use the "palette" code for one of the enemies. I've read somewhere that this is used to make a remap into the base palette(as in the color overwrites all the sprites), but so far I haven't been...
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    Solved Changing Remap to Default Palette?

    I want to change a remap(.gif) to a default palette for an enemy. How can I do this? I can spawn it using the "map 1" command in the .txt file of the level, but I want that palette to be the default one. The mod is also in 32bit colourdepth.
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    Need help to port a character

    I wanted to port a character from Final Fight - The Last Round to Super Final Fight Gold LNS Edition v2.0, but the character only works in training mode as the level is maxed there. Whenever I try to load him into any other mode, the game crashes and the log says there's a problem with "update"...
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    I tried to port a stage...

    … And this is how it ended up. Any way to fix this? Like maybe zooming in or something?
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    Complete Final Fight PC 2018

    I can't wait until he releases this version. I've been playing the old version non-stop.
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