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    Are sprite sizes on-screen attached to their image's resolution?

    That's a great idea. I'll try that. Thanks!
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    Transfering from Unity / Godot

    Just coming here to say that I'm in a similar situation, having worked with godot and unity for years and I had some of the same issues you described, but managed to fix them with the help of this wonderful community. I'm looking forward to see what you'll make! Also, if you want, send me a...
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    Are sprite sizes on-screen attached to their image's resolution?

    Simple beginner question. In node based engines like Godot or Unity you usualy have a "scale" property for every object, meaning a sprite for example can have any size, regardless of the images resolution (to some extent). Is there any similar way to, let's say, use a high resolution image in a...
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    Solved Sprite images work well on openbor but not on neo_edit_pack

    Thanks a lot! Hope you had a wonderful new year! I'm resuming work now after a few days of celebrating and I'll post once I have something playable ready.
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    Solved Sprite images work well on openbor but not on neo_edit_pack

    Thanks for your reply! There's a lot to look for now, but mainly I found that neo_edit uses a VERY old verion of the engine. Maybe that's why the same png files worked in one and not the other. While testing it, I tried loading the neo_edit project using the newest engine and my assets worked...
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    Solved Sprite images work well on openbor but not on neo_edit_pack

    I'm experimenting with creating characters. At first I could not understand why my png image never had the right colors even though I'd followed every instruction on the manual so far. Turns out I was using neo_edit_pack as a base, and when I tried using OG openBOR the image colors showed up as...
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    Solved How can I learn more about default enemy behavior?

    Thank you very much! My question wasn't about what can be done with enemy AI, but what enemy AI does by default, and you explained it very clearly to me, so thanks again. I hope to be dropping some fun prototypes soon!
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    Solved How can I learn more about default enemy behavior?

    Thank you very much for your answer, this has definitely set me on tracks. About games I've developed: some personal projects can be found on my itch.io, one of them having an updated version available for free on steam but I've also worked as a contractor in some other projects using unity and...
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    Solved How can I learn more about default enemy behavior?

    Hi everyone! I'm so happy to have found this community and a little frustrated for not having gotten into OpenBOR before. I'm a game dev with some experience and I'm very interested in using OpenBOR for some new projects, but I still have a lot to learn. I've been playing with the engine for a...
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