Search results

  1. S

    Complete Double Dragon Reloaded alternate - Updated version!

    Oh my goodness! I don't even know what to say... Thank you bro! About the android version, I'm downloading it now. I appreciate this. Again, thank you.
  2. S

    Complete Double Dragon Reloaded alternate - Updated version!

    Anyone know how to get this working on android? retropie? Its going to be a very long work week, and it would be great if i could take this game with me.
  3. S

    Complete Double Dragon Reloaded alternate - Updated version!

    hmm, would these serve as good base legs for her? https://www.spriters-resource.com/game_boy_advance/doubledadv/sheet/54458/ It'd have to be "down sampled" I guess. Can't seem to think of a better descriptor, but its at least the right size. Whether or not any other characters make it into the...
  4. S

    Complete Double Dragon Reloaded alternate - Updated version!

    Thanks Ilu! @ Magggas, It's ok. I was going to assemble him anyway. The real Honky was always kinda meh for me in real life. In game though, he's useful as a great template/ base for anyone who wants to make him him into a custom. He'd make a great Ricky "The Dragon" Steamboat if he was head...
  5. S

    Complete Double Dragon Reloaded alternate - Updated version!

    Phew!!! This one was tough! His palette had to be redone entirely by hand before i could even guess which tiles were his. This is everything I could rip and reassemble. Enjoy! Also Ripped the tiles for Honky, and Duggan. Would anyone like to help with assembly? https://ibb.co/XSHZBs3 Lastly, I...
  6. S

    Complete Double Dragon Reloaded alternate - Updated version!

    Hmm, hadn't thought about it like that. Probably shouldn't punish the player too much for a simple run/Jump attack. Still, I'm really looking forward to see where all this goes, and absolutely playing it.  ;D
  7. S

    Complete Double Dragon Reloaded alternate - Updated version!

    Ilu beat me to it but, yeah. I agree with him 100% Having Savage hit the ground like a proper fall when the move connects would add a great deal of bone crunchiness to the move itself. Though i wold go a small step beyond. IF Randy - 1) MISSES the move; Make Him get up facing the opposite...
  8. S

    Solved How to toss bombs with aerial attack2 command

    I've used the custbomb command in animations meant to throw the things to desired effect. It's worked very well for me. Though to be fair, I declare all my projectiles (knives, bullets, etc,) as bombs, because it gives me more options to customize their varying effects. Try it out, and best of...
  9. S

    Complete Double Dragon Reloaded alternate - Updated version!

    Thanks Ilu. For now, this is every tile i could rip for hogan and warrior, in warrior's palette. They're partially assembed for east of use making new moves/characters. Next, i'll do a screen shot rip, and fix the overlapping parts. From there, i'll get the new sprites under way, and start...
  10. S

    Complete Double Dragon Reloaded alternate - Updated version!

    I'm re-ripping all the warrior/hogan tiles right now. Once i'm done, I can try my hand at a real Warrior Splash, Diving Shoulder Block, and proper Power Slam. As pertains to Hogan, He does have the body slam. TH1.gif through TH5.gif in the hogan folder is the full animation.  ;D The blacked out...
  11. S

    Complete Double Dragon Reloaded alternate - Updated version!

    Was working on a private addition to your game for myself, when i saw this. feel free to disregard the order i put him in if you want to use it. It doesn't match the control scheme for your game precisely enough. I did make sure to add as many of his signature, and in-ring standard moveset as I...
  12. S

    Fire Pro Wrestling World Sprite Rips!!!

    Ok, so fire pro wrestling world came out on steam. If you've never heard of fire pro wrestling, it's ok. The series has an extremely robust and MODULAR SPRITE BASED Character creation suite. You can quite literally make anyone you want to with all the body parts available. A full archive would...
  13. S

    Solved Going Below Altitude in Z

    Agreed! It worked perfectly. I was even able to add a spike pit under the breakable platforms. For the sake of the next guy to have this problem, I'll try to explain the last bit. Until BloodBane shared the script, I was NOT AT ALL able to get my 16 pixel X 16 pixel platform to spawn under the...
  14. S

    Solved Going Below Altitude in Z

    @ White Dragon: I hope my reply didn't come off sounding ungrateful. Such is NOT AT ALL the case. I Honestly just had no idea where to begin with spawn script, but your reply is definitely a step in the right direction. @ BeasTie: Lol, I know that part. I thought I had explained as much...
  15. S

    Solved Going Below Altitude in Z

    Oh, i wasn't using any script. Don't know wanything about on spawn script. :/
  16. S

    Solved Going Below Altitude in Z

    I've got what i think is a similar dilemma. Working in 2D only, I'm adding a breakable 16 x 16 platform directly over a hole. The walkable surface lines up perfectly with the Z axis. I originally tried to spawn the platform below the z axis by setting the altitude at -16. When that failed ( It...
  17. S

    In Progress Avengers United Battle Force

    I would be willing to help with basic coding. Platforms, characters, simple effects and projectiles, etc. It's up to you.
  18. S

    Testing Castlevania COTM openbor

    I ripped some of nathans extra DSS weapon moves. Here. :D [attachment deleted by admin]
  19. S

    Looking for this Castlevania..

    It looks very cool, but damn! they could have at least tried to clean up my old sprites. :/
  20. S

    Canceled Double Dragon Rosetta Stones

    Do you have a full animation list?
Back
Top Bottom