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  1. 6w heisenberg

    Controller bug

    Okay thank you sm
  2. 6w heisenberg

    Controller bug

    For any controller users out there — what’s the absolute easiest way to get two controllers working in OpenBOR? I’m currently using Golden Axe: Curse of Death Adder. When I load the game, it only lets me use one controller and that’s it. When I go into Settings with gamepads enabled, it...
  3. 6w heisenberg

    Audio/Scripting issue

    Okay makes since thanks for your help 🙏🏿
  4. 6w heisenberg

    Audio/Scripting issue

    Okay that worked thanks my next question is how do I get the sound effects to sync up to the frames?
  5. 6w heisenberg

    Audio/Scripting issue

    Let me check that right now 🙏🏿
  6. 6w heisenberg

    Audio/Scripting issue

    Yea I know I just did that like 2 minutes ago
  7. 6w heisenberg

    Audio/Scripting issue

    https://drive.google.com/file/d/1VZrnHCR4YXVWmhfBrkF9HBG1XXO5Nsqn/view?usp=drivesdk https://drive.google.com/file/d/1fsOv5cCYZGMwfVdhekV5MZk8PVMOL76N/view?usp=drivesdk
  8. 6w heisenberg

    Audio/Scripting issue

    anim special drawmethod 220 210 loop 0 delay 7 offset 67 170 bbox 37 35 35 88 # Sword of Omens charge – "Thunder... Thunder... Thunder... Thundercats..." sound data/sounds/ThundercatsSwing.wav frame data/chars/lion-o/spec1.png offset 46 130 frame...
  9. 6w heisenberg

    Audio/Scripting issue

    I did not know how to post those mb lemme re do that and send the files
  10. 6w heisenberg

    Audio/Scripting issue

    Yes I mean syncing the sound to the animation. Anyways here’s the code will be sending files shortly 🙏🏿 anim idle drawmethod 270 270 loop 1 delay 10 offset 67 130 bbox 53 68 30 61 frame data/chars/he-man/idle1.png frame data/chars/he-man/idle2.png frame...
  11. 6w heisenberg

    Audio/Scripting issue

    I do both and yes I have done all of that it’s mono what I need and it still doesn’t play
  12. 6w heisenberg

    Audio/Scripting issue

    So long story short — about a year or two ago, I asked for help because my custom audio files wouldn’t play in the project I’m working on. Thanks to your suggestions, I was able to run everything through ChatGPT and finally got the sound working. Apparently, my game requires all audio to be in...
  13. 6w heisenberg

    Pallet issue

    Thank u
  14. 6w heisenberg

    Pallet issue

    So I commissioned all my characters sprites at different times. Which means for one character I have like 4 different sprite sheets. Finally added in my new sheet of animations they appear in game fine but the pallet is off for these new ones. Guessing it has to be a gimp pallet issue correct...
  15. 6w heisenberg

    Sound effects not working

    OK that makes sense. And yes I do plan to clean it up beyond that but that’s good to know I’m doing nothing wrong.
  16. 6w heisenberg

    Sound effects not working

    this the current file I am trying to do thundercatsho.wav
  17. 6w heisenberg

    Sound effects not working

    I think I have those things correct I’ll just upload the files and you guys can tell me what’s and then I can learn how to fix it because I really want to learn 😀
  18. 6w heisenberg

    Sound effects not working

    So I’m currently using a golden axe curse of death adder 2.0 file as a test subject. I’ve done nothing but add two characters into this while they work perfectly except for the audio sound I’m giving them. I’ve made them into Bor files. MP3 and wave like I don’t know what I’m doing wrong. Is it...
  19. 6w heisenberg

    Could not find pak file

    Long story short, I unpacked golden axe curse of death adder 3.0 to add new characters to it. I open openbor stats and try to test the game, and it says this , cannot find c\user\(my name)\golden axe the curse of death adde [ver.3.0][v.3.0build3342\openbor.exe this makes no sense because I can...
  20. 6w heisenberg

    Ideal animations attack animations?

    Oh OK that makes sense I thought I already did that but I’ll do it again just to double check to make sure
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