Search results

  1. O Ilusionista

    Battle Stormer Classics

    Now that I am on vacation finally, I will be working more on this game. Both King Asura and Siren are complete and I just had finished a new boss: DS-30 Kai (Super Valis IV / SNES)
  2. O Ilusionista

    Group enemies for 3 and 4 players

    Yep, this is what I do too.
  3. O Ilusionista

    In Progress Avengers United Battle Force

    One boss, two visions! See how The Great Sentinel differs between Marvel Infinity War & Avengers United Battle Force. A fascinating look at fan game creativity! Full video
  4. O Ilusionista

    MubLoop, free tool for looping audio

    A free tool I've found on Twitter to work with audio loops. Create seamless crossfade loops and clean audio clips from audio files, designed for game developers and audio producers. Load an audio file, set a region, adjust settings and export a perfectly looping or trimmed WAV file in seconds...
  5. O Ilusionista

    Complete Faderhead's A Fistful of F*** You

    Sometimes, depending on how you compress the file, if you use the native Windows decompress, it will corrupt the files - even more in .rar files. We had this issue in Robot Master Mayhem: the native windows extract can't extract the files. Its better to use either winrar or 7-zip to extract.
  6. O Ilusionista

    Complete Mortal Kombat - Defenders of the Realm

    weird, I just had extracted it normally.
  7. O Ilusionista

    Complete Hyper Dragon Ball Z: Wicked Ambition

    Hyper Dragon Ball Z: Wicked Ambition" is a community-driven project that redefines DBZ fighting games with competitive mechanics, stunning pixel art, and a professional level of polish. It's one of the best projects ever made in Mugen, with very high quality in both sprites and programming...
  8. O Ilusionista

    In Progress Avengers United Battle Force

    yep, its very suble. this is how I did: In the character header: And then on idle animation: This makes the entity to bounce for quite long time, but reduces 0.01 each time (sure, you need to spawn it high on the sky - the higher, the stronger the bounce)
  9. O Ilusionista

    In Progress Avengers United Battle Force

    Thank you! This bonus was created by chance, when I was testing the "bouncefactor" values and discovered that it's possible to make the entity bounce for a long time - if you pay attention, the height the entities jump gradually decreases.
  10. O Ilusionista

    Ghosts'n Demons: OpenBOR but not OpenBOR? What's going on?

    But that is the error - and a common one: people treat OpenBOR like an emulator, where you can simply throw a new executable version and expect it to run. That is not the case, at all. OpenBOR is an engine. Game were developed to work specifically for the version the author provides. Plus...
  11. O Ilusionista

    In Progress Avengers United Battle Force

    Master every challenge! Watch our showcase of ALL bonus stages in Avengers United Battle Force, including the brand-new Greece route. Can you get a Perfect? Full video
  12. O Ilusionista

    BorPak for Windows

    very loosely, but yes
  13. O Ilusionista

    Canceled Angel 0

    Here comes a wall of text, but there are a few things to explain. In fact, there was never an official version for this console. In the past, a developer who had terrible behavior and didn't know how to work in a team – and you can see that from the comments he made at the time, offending both...
  14. O Ilusionista

    In Progress Avengers United Battle Force

    Yondu & Iron Man to the rescue! They must shut down the Mutant Power Inhibitor in AUBF or the X-Men are out for the chapter. Full video A little more context: When you start this chapter, you can't use not only the X-Men but any mutant character. If you fail to destroy the inhibitor, your...
  15. O Ilusionista

    Advanced How to Play Screen

    Merso's Rescue Palooza has a training mode like that Teenage Mutant Ninja Turtles - Rescue Palooza
  16. O Ilusionista

    Battle Stormer Classics

    I keep adding some new content to this game. Recounting the bosses, we have: 46 bosses / non-playable characters with 6 new: Wanyudo (Mystical Fighter / Genesis) Ankylosaurus (Joe and Mac / SNES) Old Oak Tree (Castle of Illusion / Genesis) Bubble Monster (El Viento / Genesis) King...
  17. O Ilusionista

    In Progress Power Rangers: it's morphing time!

    4-player co-op session of our "Power Rangers: It’s Morphin’ Time". Taking the fight to the iconic Juice Bar and facing one of Rita Repulsa's hungriest monsters: Pudgy Pig! The Twist: Once the boss battle begins, players cannot use their special weapons until the end of the fight! Full video:
  18. O Ilusionista

    Unable to extract .pak file — OpenBOR tools don’t detect any contents

    That is a commercial game and its protected, you can't extract it's content.
  19. O Ilusionista

    Future projects

    I have a great idea for you: Jokes aside, I would love to see you doing things that aren't beat em ups using this engine - to demonstrate how versatile it is (and you too). Things like Altered Beast, or a Shoot em Up, or a wrestling game. I am pretty sure you can do it.
  20. O Ilusionista

    CHANGING SPRITE COLORS

    Nope, it's the opposite - you change the color, not the pixel. You build a color table containing all the colors for your character main color in one palette. And then you change those values for alternate palettes. Like this: Main palette Alternatepal 1 The indexes entry should be the same...
Back
Top Bottom