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  1. Skull Kingz

    GIF vs PNG?

    Thanks for the feedback you guys. Currently, I have a playable character that uses both GIF and PNG. I think I'm gonna stick with PNG. Would it make a difference if I leave the file formats mixed? Or should they all be one image type? My concern is that it could potentially be affected by...
  2. Skull Kingz

    GIF vs PNG?

    Hey guys, which image file do you prefer when modding and why? Do you prefer GIFs or PNGs? Is it better to use one over the other? So far, I noticed that my PNG files are smaller than my GIF files, and they're the same image. Are there some Pros and Cons with either or? I know I asked like 30...
  3. Skull Kingz

    @maxman I was a 15 year old teen when I joined, now I'm in my 30's. Time flies man lol 😅

    @maxman I was a 15 year old teen when I joined, now I'm in my 30's. Time flies man lol 😅
  4. Skull Kingz

    Happy Birthday Bloodbane! Today is my birthday too! 😎

    Happy Birthday Bloodbane! Today is my birthday too! 😎
  5. Skull Kingz

    When should a game be announced?

    Thanks for the input guys. I think these days I try to stay quiet about projects until I know development is going smooth. I'd hate to announce anything early and have the project looking as if it's in development hell. I love it when a project gets announced, and then there's...
  6. Skull Kingz

    Run stop ANIM?

    I was also looking for something like this. I wanted some kind of slide animation to play when I stop running. I thought the engine had it by default. I'm sure it was me convincing myself that I saw it in the manual lol.
  7. Skull Kingz

    When should a game be announced?

    Hey guys, I need some opinions. At what percentage would you prefer a game to be officially announced? This could go for OpenBor games and Official big Studio games. Would you rather a game be announced in early concept, or do you prefer to see a game well into development before it’s announced?
  8. Skull Kingz

    Is there a difference? Slash vs Backslash

    This might sound like a crazy question, but is there a difference in which slash I use? "/" vs "\" Does OpenBor read them differently?
  9. Skull Kingz

    Motion Blur/Chromatic Aberration?

    Hey I was looking at some effects in modern video games and started thinking, what if OpenBor had some kind of motion blur/Chromatic Aberration type of effect. Has anyone ever explored adding this type of function to their gameplay? How would you go about adding something like this to the game...
  10. Skull Kingz

    Solved Is there a Weapons limit?

    Thanks a lot! 😌
  11. Skull Kingz

    Solved Is there a Weapons limit?

    Hey guys, just wanted to know what the default amount of weapons were per character? I'm sure OpenBor doesn't have a limit, I just haven't tested it and I couldn't find what I was searching for in the manual/forum. Could the engine by default do something unnecessary like have a playable...
  12. Skull Kingz

    Canceled WIP Street Fighter Project

    Looks great Nick! Keep up the amazing work!
  13. Skull Kingz

    Video to Image Sequence?

    Webm is great, but I’m trying to make a animated title screen, webm plays over everything. I can only get the animated title screen to work properly by making it a idle animation.
  14. Skull Kingz

    Video to Image Sequence?

    Hey guys, I'm looking for a app or something to help me convert videos to either PNG or GIF images. What app would you guys recommend? I tried Sony Vegas, but it gave me 32bit PNG's and it crashed my game.
  15. Skull Kingz

    Solved Can you scale a Webm video or Gif?

    Gotcha, thanks DC. And it feels great to be back. Thanks for the information!
  16. Skull Kingz

    Solved Can you scale a Webm video or Gif?

    So I’ve been out of the loop for a long time, I didn’t even know OpenBor supported Webm files. But my question is, by default, is there a way to scale a cutscene? I hope my question isn’t too confusing. Basically I want to take a 1280x720 video and display in OpenBor without actually shrinking...
  17. Skull Kingz

    In Progress Street Fighter Initial Impact

    Looks great Maxman! 😎
  18. Skull Kingz

    Complete The Burning Fox Silver Edition

    Ok! So... Good news!! I was able to get the game up and running. It's running like normal, but I'm gonna do some more play testing before I make a pak file. So basically I'm running off a modified version of script from White Dragon and Volcanic. And to be 100 percent honest, I don't...
  19. Skull Kingz

    Complete The Burning Fox Silver Edition

    Ahh man, that's good to hear! Hopefully I can create more memories in the future.
  20. Skull Kingz

    Complete The Burning Fox Silver Edition

    Glad you enjoyed it. It's possible, but tbh I'm not the best coder. I tried numerous times to convert it to newer engines but it crashes. I'm using a bunch of scripts that reacts differently in the newer engines. It's best if you use the version that's included.
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