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  1. AlexDC22

    Protect your work!!!

    i kinda like this idea, only thing that worries me is the loading tme at the onset.... i remember ghosts and demons lol... nice tho
  2. AlexDC22

    Final Vendetta Train

    i dont have your patience sir lol.. but removed and if folks want t they can pm me :)
  3. AlexDC22

    Final Vendetta Train

    ive been out of the loop so if it is do remove and my apologies...i know its a pain in the ass tho xD
  4. AlexDC22

    Final Vendetta Train

    is that something we all can add to? thanks
  5. AlexDC22

    Final Vendetta Train

    one of the trains from the game as theres no assets for this game anywhere i looked and asset extractor does not play nice with that specific game >_> so it was all video capture and manual labor yay... ranthrough GigaPixel and waifu. just in case anyone needs it.. the main train will be in my...
  6. AlexDC22

    Most of Oldest openbor games are unknown to korean.

    probably for the best as far as ATOV goes lol... has plenty of stuff thats messed up.. getting fixed tho for a rerelase with a lot of mostly visual improvements along with a ton of fixes and changes... will start a thread soon... other than that, am with DC i dont know what your trying to point...
  7. AlexDC22

    Protect your work!!!

    wow never thought about it in that regard... and porn? jesus wtf is wrong with people smfh... i understand what you mean tho and i never looked at it like that to be honest, and it makes sense since a lot of this stuff now a days is kinda complex( least for me xD) but i understand now and i do...
  8. AlexDC22

    Protect your work!!!

    to me if its not original stuff made by you? no way... this would kill the scene imho.. youre literally claiming stuff you didnt create but only modify as your own... makes no sense to me.. again original work youve created from scratch? hell yeah why not... but edited stuff from capcom and the...
  9. AlexDC22

    Scaling of sprites

    thank you... it was mainly for obstacles, but i yeah if its a pain then nevermind... ill have to get a bit more creative thats all xD thanks for the response brother :)
  10. AlexDC22

    Scaling of sprites

    Is there a way or script to scale an entity? i am ripping some sprites and i dont know if i would have to resize them to fit the size of my game? the sprites are for an obstacle and theyre rather large xD not sure if its possible within the openbor engine.. thanks
  11. AlexDC22

    In Progress Streets of Rage X (Windows / Android)

    while the move is cool AF, i am more impressed byt the jumbotron in the background xD very nice touch ;)
  12. AlexDC22

    Sailormoon MOTD Natsume/Banpresto Style

    not into sailor moon but this project looks great... love the edits nice work.
  13. AlexDC22

    Fglayer help

    thas what i thought when i saw my shadows disapear... so i hadd to set them before them... i really like this was of setting up stages with lots of stuff going on.... in your avengers game when i first saw them i was like wtf lol... some crazy shit going on there with just about everything...
  14. AlexDC22

    Fglayer help

    if i dont have to change it why should i? as stated before i made that level intending to use it and or layer it differently since i didnt even know about the fglayer... and no i posted earlier that yeah i did understand the logic, i just didnt understand why the number had to be so high and...
  15. AlexDC22

    Fglayer help

    ok fixed thanks again brother... so basically i was doing it right and or had the right idea.... just the Z - had to be way higher that what i thought was logical as for panel types ive only gone to -3 and they display as they should... so that makes no sense to me smfh... the other was the...
  16. AlexDC22

    Fglayer help

    thats an extremely high - number... i only went up to 25 cus i dont have that many layers so that didnt seem logical... but yeah maxman also suggested the higer numbers.. will test in a bit... in the hospital with my son atm. thanks
  17. AlexDC22

    Fglayer help

    yeah hommie dont play that game lol and i think i moved them over that amount already... i wanted to do things without workaround and do things the correct way per say... but screw it am am gonna do it non types and spawn them.. it works fine like that but i like i said wanted to do things...
  18. AlexDC22

    Fglayer help

    so the pink issue is fixed, it was one of the images for whatever reason but i fixed that... now i am still behind everything... now i have the Z at -1 and that should send the panels to the back right? thats what the Z is for or am i wrong? i dont need the ratio things on this level so why...
  19. AlexDC22

    Fglayer help

    i am having these issues now...not sure why... apologies thanks background data/BGS/level1/road.gif panel data/BGS/level1/fense.gif frontpanel data/bgs/level1/front.png #fglayer | path | z-1 | xratio-2 | zratio-3 | xposition-4 | zposition-5 | xspacing-6 | zspacing-7 | xrepeat-8...
  20. AlexDC22

    Fglayer help

    ok your example works thanks you..
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