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  1. DCurrent

    SNES - Fan-Made Prequel to Turrican II – Set Entirely Inside the Intro Ship

    Yes. You do. That's just one of several ways to post images to our host: Attach and insert as full or thumbnail. Drag + Drop images right into the post. Copy + Paste into the post. I pay good money for premium hosting and forum software specifically so we don't have to put up with third...
  2. DCurrent

    [SMW Hacking] Building a Point‑and‑Click Engine on the SNES Using Sequential Blocks

    This should be interesting. Of the fourth gen hardware, the SNES tended to be better suited for slower paced RPG and adventure style games with high visual fidelity. DC
  3. DCurrent

    In Progress Streets of Rage X (Windows / Android)

    I much prefer the Webm high res, though I admit there's a selfishness. Your game is pretty much the ultimate OpenBOR showpiece at the moment. Any intentional graphical down-ports won't be seen by people outside the community as nostalgic or cohesive design, but simply misinterpreted as engine...
  4. DCurrent

    Animated screens - the easy way.

    Machines do what you TELL them to do, not what you WANT them to do. That's the key. :) DC
  5. DCurrent

    Hold Block - Face Different Direction

    Just to clarify - it's actually any native script function. @cmd is almost always used to call user defined functions, but it doesn't actually care. All that matters is the called function being available in scope, which for @cmd means anything defined or made available in the model's animation...
  6. DCurrent

    Complete Golden Axe Remake

    FWIW, there's more than one way to nerf something. The arcade enemies were coded to evade by side stepping when you tried to drop stab. The old Remake had scripting to do the same. It just got disabled or removed over time when people messed with it. So don't dunk too hard on Utunnels over the...
  7. DCurrent

    In Progress Final Blow

    @msmalik681, why on Earth are you using a third party image source? Not only is that unnecessary, it also harms user experience. I clicked to get an enlarged view on my phone and instead I get routed to a hokey image host full of ads. Just drag + drop images to your post and it's done. They...
  8. DCurrent

    In Progress "Comic Stars Fighting" Remake concept

    You have the video set to private. DC
  9. DCurrent

    Open Bor 4.0 Games/Template?

    That IS a template for developing a new game. It's a starting base with no leftover cruft. DC
  10. DCurrent

    Zabu, a new Sega Mega Drive beat em up

    That, or for some reason, I think of DJBoy. DC
  11. DCurrent

    Speaking of game mechanics

    Perfect has it too, just way, way toned down on sensitivity. DC
  12. DCurrent

    "Boomerang" projectiles for enemies.

    Hey @MysticalMist, There's quite a few ways to set up Boomerang behavior. It really depends on the fine details. Do you want it reverse direction and keep that path? Or seek out the owner whenever they are like a guided missile? Do you want smooth transitions (as in, slows down gradually...
  13. DCurrent

    Anyone want to playtest a belt scroller I'm working on

    Welcome to the community @KaraEdge. I've fixed your link. You can add links yourself after a certain number of legit posts. DC
  14. DCurrent

    In Progress Night Slashers X variants - Help the AI wants to %@?$ me - edition

    That's just the way they designed the game. Four credits and out. You would have to modify it or request the creators to add more. DC
  15. DCurrent

    OpenBOR 4.0

    I appreciate the comment - no worries. Still, my decision stands. To be clear, it would be more accurate to say the Wii port is already dropped, and has been for quite some time. All I would do now is make it official and remove the remnants. The issue is maintenance. The developers who...
  16. DCurrent

    The Final Fight LNS Dev team is a bunch of thieves!!!

    Good call @danno, I was about to do the same thing. There is no love for the LNS group here, but we're not the kind of place that tolerates Discord style drama and name calling. Take that stuff elsewhere. DC
  17. DCurrent

    OpenBOR 4.0

    For people dropping negative reviews on the engine due to port problems - ports have NOTHING to do with the engine or its codebase, and those reviews are removed on sight. Just one more reason I am against porting the engine to consoles. Many of those ports are not even made by by us. Also, I...
  18. DCurrent

    sound volume

    Sort of. Sound files are played in mono, but you have control of left/right channel volume. It's done that way so you can mix on the fly with multiple sound files, which is actually far more powerful that just having a stereo playback. You can use stereo files, but it's just wasting space and...
  19. DCurrent

    There is another game based on cadilliacs and dinosaurs.

    I'm in the same line of thought. I know I come across grumpy, but it's not meant to put anyone down. You don't get better if everyone is screaming how great you are, and someone has to tell the truth. It's fine to be a beginner. That doesn't reflect poorly on the person - but a poor end product...
  20. DCurrent

    In Progress Streets of Rage X (Windows / Android)

    Handful? There's six default action buttons buttons per player, plus two more you could map to whatever, so I'm sure @Kratus could find room. This seems like a very nit picky thing to map onto a dedicated command though. Maybe optional short cuts to multi presses would be a better choice? DC
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