This update replaces the original script and tutorial with an all-new layer animation system. The new DC Layer Cycle library enables full animation sequence control while keeping the script leaner, faster, and easier to use.
Core features include:
- Multiple independent layer animations per level.
- Fixed or random frame delays.
- Frame jumps and random jump ranges.
- Runtime mutation of native layer properties.
- Automatic cleanup when the level ends.
- Lightweight playback by enabling only the active layer frame.
- Support for complete animation sequences without spawning entities.
The tutorial has also been fully rewritten and now includes a downloadable boilerplate exhibition module with the script installed, configured, and working as a practical example.