Recent content by kt住江

  1. kt住江

    In Progress Nekketsu kouha kunio kun china Longjing

    Hello everyone, it’s been a while. Development has slowed down due to various circumstances, but work on the game is still ongoing. We are also currently creating the common enemy characters that will appear in this game. I’d like to share a few of them with you here. We will continue doing our...
  2. kt住江

    In Progress Nekketsu kouha kunio kun china Longjing

    I also have an announcement for everyone here. The current project title, *Nekketsu Kouha Kunio-kun: China Longjing*, will be changed to “Double Dragon: Chinatown War.” This decision was made because setting the story around Kunio — a Japanese character — traveling abroad made the scenario more...
  3. kt住江

    In Progress Nekketsu kouha kunio kun china Longjing

    I’m sorry for the very late reply about two years overdue. Regarding the body proportions, I try to stay faithful to the classic *Kunio-kun* style, so I adjust the character’s height by about one to three pixels. Also, as long as the face retains the *Kunio-kun* look, I can widen the body as well.
  4. kt住江

    In Progress Nekketsu kouha kunio kun china Longjing

    Hello everyone at ChronoCrash, It's been a while. I sincerely apologize for being out of touch for the past three years. A lot has happened, but **kt住江** is finally back. I'll also be resuming my projects here, so if you have any questions, please feel free to let me know. Thank you.
  5. kt住江

    I would like to translate my own games into English.

    Thank you, FIre. I am glad you enjoyed playing it. The reason for leaving some folders of Double Dragon Extreme is to avoid force termination due to errors. OpenBOR can force close even with just one character, and I was afraid of an unexplained force close because I deleted something...
  6. kt住江

    I would like to translate my own games into English.

    Understood! The Japanese version is here. The pass is 12300. https://ux.getuploader.com/02081693/download/18
  7. kt住江

    I would like to translate my own games into English.

    Good evening, kt住江. I have just created this game in Japan. The title is "AA shadow gaiden". It is based on RPG "AAshadow" made by Japanese RPG maker Mando. Is there anyone who would like to play this belt action game? If so, we will make an English version.
  8. kt住江

    In Progress FINAL DOUBLE DRAGON

    Good evening. We have completed the motion for Haggar and would like to publish it.
  9. kt住江

    In Progress FINAL DOUBLE DRAGON

    Good evening. I have created an attack motion after grabbing Haggar. In Final Fight, Haggar can walk while holding on to the enemy, so the motion is to grab and walk. Then he grabs the enemy and attacks. And then Haggar's special move, the piledriver.
  10. kt住江

    In Progress FINAL DOUBLE DRAGON

    I understand. Please let me know if you need anything else.
  11. kt住江

    In Progress FINAL DOUBLE DRAGON

    Good evening. I have created an attack motion for Huggar. It is the double lariat that you know from Final FIght.
  12. kt住江

    In Progress FINAL DOUBLE DRAGON

    Haggar's attack motion #2. It is a dash attack and a hammer blow like a special move.
  13. kt住江

    In Progress FINAL DOUBLE DRAGON

    Thank you very much. I use a free software called Edge to draw my motions. This software is so good at what it does that it is all I need. The only drawback is that it is in Japanese. https://takabosoft.com/edge
  14. kt住江

    In Progress FINAL DOUBLE DRAGON

    Haggar is on its way. The jump motion and jump attack motion are ready.
  15. kt住江

    In Progress FINAL DOUBLE DRAGON

    Haggar's attack motion is ready.
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