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Category:Game Mechanics

From OpenBOR

The following list covers commands and properties that directly affect the in-game experience. Examples include collision behavior, native movement such as jumping, life loss, and other core gameplay systems.

OpenBOR includes fully functional native defaults designed for side-scrolling beat ’em up and platformer games. Rule 0 still applies, however: these are quick-start defaults, not immutable rules.

You may modify, override, or replace them as needed to support other gameplay styles and genres.