Category:Game Mechanics
Appearance
The following list covers commands and properties that directly affect the in-game experience. Examples include collision behavior, native movement such as jumping, life loss, and other core gameplay systems.
OpenBOR includes fully functional native defaults designed for side-scrolling beat ’em up and platformer games. Rule 0 still applies, however: these are quick-start defaults, not immutable rules.
You may modify, override, or replace them as needed to support other gameplay styles and genres.
Pages in category "Game Mechanics"
The following 24 pages are in this category, out of 24 total.