I've been playing Openbor and modifying openbor modules for a while now and I was wondering how most of you feel about adding throws, grabs , ect into your games. The reason why I ask is because this particular mechanic seems to overwhelm me and I tend to avoid it. Maybe is because I think about all the possibilities of things going wrong, like what if I get hurt during a throw, what happens if there are two enemies right in front of me and I throw both at the same time or what if I'm to close to a wall, ect.
I was just wondering if I should continue to have this mind set until I get better or is this something you guys practiced and understood in the early stages of making your own game.
TLDR: throws and the coding that goes with it overwhelms me. I was wondering how you feel about it.
Edit:
Amazing
I was just wondering if I should continue to have this mind set until I get better or is this something you guys practiced and understood in the early stages of making your own game.
TLDR: throws and the coding that goes with it overwhelms me. I was wondering how you feel about it.
Edit:
Amazing