Hi,
in the level text I have spawn an entity called slug using coords 650 955 990
When the "slug" entity dies after 15 seconds it creates an entity called "slug" 2
using sapawn frame 0 0 0 0
The "slug2" setlayer properties where custom set ( not default) - but I believe the coords 650 955 990 where inherited
from "Slug" - but I wanted for the "Slug2" coords to be 650 949 990.
How can I modify spawnframe 0 0 0 0 to reflect these cords coords 650 949 990 when spawned
I tried spawnframe 0 5 0 0 and spawnframe 0 0 0 -5
But it's not pushing the entity further into the background it just moves the entity up on both options.
Thanks ( I hope this was not confusing)
in the level text I have spawn an entity called slug using coords 650 955 990
Code:
spawn slug
flip 1
coords 650 955 990
at 5550
When the "slug" entity dies after 15 seconds it creates an entity called "slug" 2
using sapawn frame 0 0 0 0
The "slug2" setlayer properties where custom set ( not default) - but I believe the coords 650 955 990 where inherited
from "Slug" - but I wanted for the "Slug2" coords to be 650 949 990.
How can I modify spawnframe 0 0 0 0 to reflect these cords coords 650 949 990 when spawned
I tried spawnframe 0 5 0 0 and spawnframe 0 0 0 -5
But it's not pushing the entity further into the background it just moves the entity up on both options.
Thanks ( I hope this was not confusing)