Enter Name + Hi-Scores + Stage Completed

[SCRIPT] Enter Name + Hi-Scores + Stage Completed (libraries) 1.60

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The problem with this is after the game ended (after credits). It will display the old high score list, unless it's disabled or something.
 
CRxTRDude said:
The problem with this is after the game ended (after credits). It will display the old high score list, unless it's disabled or something.

Yes but if you save your score in the right way the final hi-score list will be the same list (without player names)!

Now the last version overlap the in-build hi-score screen!
 
OK guys! In this v1.5 you will overlap existing in-build hi-score screen at the end of a level/game and at the title screen.
With this update you have a full support! You can add a music file too!  ;D

Ps. My overlap trick is based on drawsprite z overlap!
 
Well, I was putting this script in my TMNTRP arcade mod and I found this in the custom_hud_entername.c and custom_hud_hiscores.c script:
"#import "data/scripts/custom_hud_commons.c
Also when I run the game it also crashes while loading...

"Script error: unable to open file 'data/scripts/custom_hud_commons.c' for importing
Script error: failed to import 'data/scripts/custom_hud_hiscores.c': failed to compile"

What do I do now? I did all of the steps you said.
 
never mind, sorta fixed it myself... Works fine, but after loading, it crashes, throwing:
"Script function 'openborvariant' returned an exception, check the manual for details.
parameters: 21,"
"There's an exception while executing script 'updated'"
Can someone help me fix it?
 
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