O Ilusionista
Captain 100K
This is a code I made for my project and maybe it could be useful to other people:
Put this on your animationscript file:
Then call it, for example:
Put this on your animationscript file:
Code:
void changeName (void iName)
{
void vSelf = getlocalvar("self"); // get the caller
changeentityproperty(vSelf, "name", iName); //change the entity name
}
Then call it, for example:
delay 16
@cmd changeName "Diamond_Form_Emma"
frame data/chars/emma_frost/h7.png