Sorry Bloodbane it doesn't work or I still dont get it.
1-to make the platform like you say (no problem here, I've made many platforms, but never for ceiling)
name Ceiling
type none
offscreenkill 3000
facing 1
subject_to_gravity 0
anim idle
delay 100
offset 1 1
platform 1 1 -5000 -5000 5000 5000 1000 10
frame data/chars/misc/empty.gif
2-set the platform on the current stage I assume, in this stage (1000 p X 244 p) the ceiling must be on pixel 35 (from top to bottom) in the level text I set this limitations
stage 4-2
z 130 198 160
file data/levels/st42.txt
but I dont know where set it (maybe on the floor or where the graphic ceiling ist?? pixel 35 from top to bottom)
3-I assume that de hight command must be placed in the chars is it ok ?
like I said before I dont understand this legend
"height {alt}
~Affects an entity's ability to walk under platforms.
~If the platform is higher off the ground than this entity's height, this entity can move under it. Otherwise, it will get pushed out. However if somehow entity get stuck under platforms which are shorter, entity can only change direction and slide (see Animation Types below).
~{alt} is measured from the offset point up.
~This setting applies to all animation. If you want certain animations to have different heights use 'animheight' (see Animation Data)."
this text rather than a solution, it raises many questions....