how to do more than one attack with a freespecial

  • Thread starter Thread starter Rayzero-x
  • Start date Start date
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Rayzero-x

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alright i'm still new at this and i'm still learning but when i put 2 or more attack boxes in a freespecial only 1 hits it's target, i want to have a freespecial with multiple attacks that will hit the entity like a combo, does anybody have any good suggestions please.
 
You need to add blank attackbox like this:

attack 0

between active attackboxes so each attackbox can hit enemy.

Setting attack 0 like this is natural design BTW
 
so you mean
step 1, make a entity with attack box

step 2, make a normal entity

step 3, make another entity with attack box

am i right?
 
No, no different entities, BB means to do all of that on the same move/freespecial:

take this example:

frame data/chars/kunio/18.gif
attack4  40  58  30  17  0  0
frame data/chars/kunio/44.gif
delay  6
attack4  0  0  0  0  0  0
frame data/chars/kunio/45.gif
attack4  39  47  31  21  0  0

do you see that attack4 0 0 0 0?? Without that, the next attackbox will not connect.
it would be easier for you to understand if you unpak a mod and take some existing animation as a reference, that's how most of us learn.
here's the full animation of the example I put above:
Code:
anim freespecial7
	fastattack 1
	loop	0
	delay	9
	offset	43 75
	frame	data/chars/kunio/18.gif
		attack4  40  58  30  17  0  0
	frame	data/chars/kunio/44.gif
		delay  6
		attack4  0  0  0  0  0  0
	frame	data/chars/kunio/45.gif
		attack4  39  47  31  21  0  0
	frame	data/chars/kunio/45.gif
		attack4  0  0  0  0  0  0
	frame	data/chars/kunio/44.gif
		attack4  39  47  31  21  0  0
	frame	data/chars/kunio/45.gif
		attack4  0  0  0  0  0  0
	frame	data/chars/kunio/44.gif
		attack4  39  47  31  21  0  0
	frame	data/chars/kunio/44.gif
		attack4  0  0  0  0  0  0
	frame	data/chars/kunio/45.gif
		attack4  39  47  31  21  0  0
	frame	data/chars/kunio/44.gif
		attack4  0  0  0  0  0  0
	frame	data/chars/kunio/45.gif
		attack4  39  47  31  21  0  0
	frame	data/chars/kunio/45.gif
		attack4  0  0  0  0  0  0
	frame	data/chars/kunio/44.gif
		attack4  39  47  31  21  0  0
	frame	data/chars/kunio/45.gif
		attack4  0  0  0  0  0  0
	frame	data/chars/kunio/44.gif
		attack4  39  47  31  21  0  1
	frame	data/chars/kunio/44.gif
 
actually i tested it out and it work, thank you so much for the info, it would make my project more interesting. i'll keep you updated
 
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