White Dragon
New member
force to escape from grab & impostare animazione successiva
1) If I grab an enemy, how can I do that the enemy forced to escape from the grab? setidle doesn't work...
2) If I set a setidle (self, openborconstant ("ANI_FALL")) how can I do to set automatically and to perform an ANI_RISE afterwards?
1) If I grab an enemy, how can I do that the enemy forced to escape from the grab? setidle doesn't work...
2) If I set a setidle (self, openborconstant ("ANI_FALL")) how can I do to set automatically and to perform an ANI_RISE afterwards?