Wombat2112
Banned
Has anyone ever tried using their own custom textures?
Bloodbane said:Custom texture for what? games or modelling?
Damon Caskey said:Wombat2112,
TBH I'm not really sure what the basis of this question is. Whether or not something looks right is a matter of taste. The engine doesn't care at all what colors you use, it just displays what you tell it to.
DC
Wombat2112 said:
oldyz said:Wombat2112
i made thread a while ago where i put forth the idea of implementing images/bitmaps as actual input to create effects and other stuff in Openbor.
one thing that would be nice to see is Bump-mapping so a level's light source interacts with textures on characters & walls, but this would mean that the engine becoming more of a 3D engine & as such it probably means overhauling a lot...