cancel issue

Gurtag

Active member
sorry for the question spam guys, but i have this issue with cancel and wanted to ask if is an known bug or a problem on my end, the thing is i use standard cancel command to switch attacks but it seems that some of the anim stats are carried out to the anim i am cancelling in to and so on, for example i start with freespecial1 wich doesnt have a bbox then cancel to freespecial2 that does have an active bbox but i am still unable to been hit and this behavior is carried out to the next cancel and so on until the cancel sequence is over, if i start the cancel from freespecial10 that have an active bbox in to freespecial2 then i can be hit normally, any thoughts?

edit: sorry, i was not acurate, in a closer look i see that the issue hapens when you are in block/blockpain and start the cancel, you indeed get hit on the nexts animations but the hit is blocked as if you were still in block anim, something similar hapen with otter anim too, like runing and cancelling in to freespecial# and so on, if you press A during the cancel sequence you perform runattack like if you were still runing
 
Back
Top Bottom