Crimsondeath
Well-known member
Greetings,
Any way to create enemy variations using the same entity?
For example:
Both enemies share the same sprite (different color pallete) but I want they use different attacks and moves.
The way I do it's by creating two different files (Kevin.txt and Bryan.txt), but... It's possible to do it with just one file? And disable some attacks for one and allow some moves for the other?
Thanks.
Any way to create enemy variations using the same entity?
For example:
Kevin |
Bryan |
Both enemies share the same sprite (different color pallete) but I want they use different attacks and moves.
The way I do it's by creating two different files (Kevin.txt and Bryan.txt), but... It's possible to do it with just one file? And disable some attacks for one and allow some moves for the other?
Thanks.
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