versus

  1. O Ilusionista

    Complete X-Men: Second Coming

    ::Screen Shots:: X-Men: Second Coming is the first full game release by the Project X team. The game is based on the marvel X-Men story arch of the same name. Many of the characters and stages were coded by @ZVitor . History In August 2010 a game based on the recently completed Marvel...
  2. Z

    X-Men: Second Coming 2.25

    ::Screen Shots:: X-Men: Second Coming is the first full game release by the Project X team. The game is based on the marvel X-Men story arch of the same name. The game was released December 11, 2010. History In August 2010 a game based on the recently completed Marvel X-Men storyline...
  3. O Ilusionista

    Pocket Bravery

    Inspired by classic fighting games from the 90's such as Street Fighter, Fatal Fury and The King of Fighters, 'Pocket Bravery' channels the 'Neo Geo Pocket' aesthetic for a modern fighting game with a retro twist! Pick from a diverse character roster & take on opponents worldwide powered by...
  4. Bloodbane

    Exhibition Versus Template 1.0

    This is a template for building Vs. modes. Two modules are available: Verses 2 This is template module to create Vs modules for 2 fighters. It has 3 modes: PvsP, PvsE and EvsE. Each mode has referee called Wasit which watches the fight, display win count for both fighters and declares the...
  5. dantedevil

    Solved Change "candamage" of player projectiles and weapons dependig Game Mode

    I've been working a lot on my game lately and I'm adding new game modes, including "Versus Mode" and "Royal Rumble". In these game modes we can cause damage to other players, that's when we find the problem that projectiles and weapons do not affect them. After researching a lot, I managed to...
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