spawnaniedge

  1. dantedevil

    Solved Mix Scripts = spawnAniEdge

    I try to mix this two script but cant make it work. void spawn02(void vName, float fX, float fY, float fZ, int Edge) { //Spawns entity based on left screen edge // //vName: Model name of entity to be spawned in. //fX: X distance relative to left edge //fY: Y height from...
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