boss

  1. MysticalMist

    Boss/enemy jumping onto background/stage platform briefly for an animation?

    How would you guys go about making an animation like what Rolento does in Final Fight, where he can jump up onto one of the construction beams of the elevator to briefly run and/or throw grenades before jumping back into the main area? I've got a boss character that needs to briefly do something...
  2. A

    Character Blinking

    Im editing a game someone stopped making a long time ago. Just want to make a small edit. How do make the characters blink like the classic nes bosses?
  3. Bloodbane

    Exhibition Boss Select 2

    This demo shows how to create boss select menu ala Megaman. Though unlike in Megaman, there are 12+ bosses instead. The bosses are from Beats of Rage, Stain of Deception, Crime Buster and Rhythm of Destruction 2. The demo has 2 modes, Mode 1 (grey lock): and Mode 2 (special lock): Read...
  4. Bloodbane

    Robz Rush 2

    This is my entry to Boss Rush Jam whose theme is : Self Destruction This game is actually spinoff to Robo Magi. Blangkono, hero of this game is a robots similar to Magito and Dukuro minus magic spells. He's travelling to Planet Robz in search of elemental orbs. His travel won't be easy cause...
  5. dantedevil

    Solved Script lifebar for bosses

    I have a prpbelam when use an enemy first like a boss and next like a regular enemy in future stages. Because when is a boss if use lifebarstatus, can't use again the same enemy for regular enemy. So need to create a copy of this enemy, without the lifebarstatus. So searching info about this, I...
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