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  1. J

    OpenBOR v3.0 Build 4316 (Windows/Wii/Android)

    Is there any intention of fixing the more that 4 gamepads issue? I would love the ability to turn off gamepad support altogether so I can use my keyboard. I'm trying to run this through an arcade cab that has more than 4 gamepads seen by Windows. I could map keyboard keys to my control panel...
  2. J

    OpenBOR v3.0 Build 4183 for Windows/Wii/PSP

    I just tried opening a game on my PC and changed gamepads to disabled. I then copied the save .cfg it created over to the arcade cabinet and tried to run the same game with that config. No dice. The log still shows OpenBOR is detecting 9 joysticks. The log file stops right at that line so I...
  3. J

    OpenBOR v3.0 Build 4183 for Windows/Wii/PSP

    How do i get in control menu if I cant even get openbor to load to begin with? I'm grateful for the help but I don't understand how to do this.
  4. J

    OpenBOR v3.0 Build 4183 for Windows/Wii/PSP

    OpenBOR is smart enough to still see the controllers are attached unfortunately. Here is the log file after it crashes. Total Ram: 2147483647 Bytes Free Ram: 2147483647 Bytes Used Ram: 6619136 Bytes debug:nativeWidth, nativeHeight, bpp, Hz  1920, 1080, 24, 60 9 joystick(s) found! It sees...
  5. J

    OpenBOR v3.0 Build 4183 for Windows/Wii/PSP

    I'm new to OpenBOR. Is there currently, or will there ever be a version that will accept more than 4 controllers? I would even be happy with a version that supports keyboards only at this point. Why? I'm trying to run OpenBOR (Windows) on an arcade cabinet that has several gamepads, including...
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