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  1. GaBoTiCo

    In Progress Masters of the Universe: Eternian Fighters (MUGEN)

    Wow! So you CAN use ChangAnim2. This is GREAT! I think I should save that code, it might come in handy in the future. Thanks for sharing. Also, I didn't know it was possible to do that with Gill. VERY impressive stuff.
  2. GaBoTiCo

    In Progress Masters of the Universe: Eternian Fighters (MUGEN)

    On this video I'm showing 2 new characters and a new stage ALL based on a minicomic titled "The Obelisk". I always thought these 2 characters were really cool and would make great action figures, but as far as I know, they were never used again. They only appeared on a single page and were not...
  3. GaBoTiCo

    In Progress Masters of the Universe: Eternian Fighters (MUGEN)

    This is mad random but I just wanted to share that I was able to fix an issue I had with King Hiss. King Hiss has 2 forms. I watched a tutorial on YouTube on how to make a character "transform" into a 2nd form. You use "variables" and "ChangeAnim", depending on the variable's value you tell...
  4. GaBoTiCo

    In Progress Masters of the Universe: Eternian Fighters (MUGEN)

    On this video I'm showing 2 new characters and a new stage. King Hiss was A LOT of work and, quite frankly, tedious. I still wanna do more testing, but so far so good. The stage is based on the "King of the Snake Men" mini comic where they find a Pool of Energy beneath Snake Mountain with some...
  5. GaBoTiCo

    In Progress Masters of the Universe: Eternian Fighters (MUGEN)

    Sorry, I forgot to answer your question. That picture of Chill Penguin on your previous post WAS exactly what I was talking about. Thansks again for your help!
  6. GaBoTiCo

    In Progress Masters of the Universe: Eternian Fighters (MUGEN)

    Wow! Thank you BOTH for your VERY quick response! The moment you said "Missing Animation" I thought about a couple of animations that had a frame set to "Time = 0". The reason I did this was to test the transition between 2 animations and make sure the offset was right. For example, when you...
  7. GaBoTiCo

    In Progress Masters of the Universe: Eternian Fighters (MUGEN)

    Hello everybody! I hope all is well. I have a "flickering" issue. There's a character (Snake Face) who has the ability to turn his opponents into stone. I found a tutorial on YouTube on how to freeze/petrify a character. I works really well, but sometimes during the opponent's "turned into...
  8. GaBoTiCo

    In Progress Masters of the Universe: Eternian Fighters (MUGEN)

    On this video I'm showing 2 new characters. Sssqueeze was a challenge to animate due to his very long arms. Snake Face was easier to animate but I was kind not so sure how I was gonna give him the ability to turn his opponent into stone. I ended up watching a YouTube Tutorial on how to...
  9. GaBoTiCo

    In Progress Masters of the Universe: Eternian Fighters (MUGEN)

    It's all good, dude! I'm NOT angry. I was just taking the time to explain the reasons behind "some" of the decisions I've made while working on this game.
  10. GaBoTiCo

    In Progress Masters of the Universe: Eternian Fighters (MUGEN)

    As I had said before, I'm taking a break from both, Heroic Warriors and Evil Warriors, and I'm gonna start working on other "groups" of characters. The Snake Men are the next group. On this video I'm showing 2 new characters and a new stage. Rattlor was pretty challenging due to the amount of...
  11. GaBoTiCo

    In Progress Masters of the Universe: Eternian Fighters (MUGEN)

    As much as I LOVE the original vintage figures, I always prefered darker colors. I uploaded a picture using "Beast Man" as an example. I feel that Classcis made many improvements with the details and body proportions and the paint job as well. Alfredo Alcala (one of my favorite artists) made a...
  12. GaBoTiCo

    In Progress Masters of the Universe: Eternian Fighters (MUGEN)

    No need to thank me! Working on this project has been a lot of fun so far. Regarding the characters proportions, with the exception of Ram-Man and Extendar I'm using the same male model for ALL male characters. That male model I think is very muscular. As much as I love the vintage figures they...
  13. GaBoTiCo

    In Progress Masters of the Universe: Eternian Fighters (MUGEN)

    The 6 characters on the bottom (Snake Men) are the next cycle. The first character (King Hiss) might be tricky. I would like to give him a second form kind of like Tung Fu Rue in the 1st Fatal Fury. I hope I can figure it out. If I can't then perhaps I'll give him a special move where he shows...
  14. GaBoTiCo

    In Progress Masters of the Universe: Eternian Fighters (MUGEN)

    Thanks! I'll take that as a compliment.
  15. GaBoTiCo

    In Progress Masters of the Universe: Eternian Fighters (MUGEN)

    On this video I'm showing 5 new stages: 1.- The Great Eternian Dam: While I was trying to learn about the character Snout Spout, at some point I read that he fills his tank with water from rivers and lakes. So I was looking for He-Man episodes that featured a river or lake and found the...
  16. GaBoTiCo

    In Progress Masters of the Universe: Eternian Fighters (MUGEN)

    @O Ilusionista , @NED , @DCurrent Thank you SO much! Much appreciated. @gianluca mastroianni My pleasure!
  17. GaBoTiCo

    In Progress Masters of the Universe: Eternian Fighters (MUGEN)

    On this video I'm showing 2 new characters and a new stage. The stage is based on the "Energy Zoids" mini comic where, as far as I know, both characters (Rotar and Twistoid) were introduced. These characters were a little easier to do since they have no legs which literally saved me half of the...
  18. GaBoTiCo

    In Progress Masters of the Universe: Eternian Fighters (MUGEN)

    It's all good. No worries. I definitely want The Snake Men and The Horde in the game. I will work on them as soon as I have a chance for sure.
  19. GaBoTiCo

    In Progress Masters of the Universe: Eternian Fighters (MUGEN)

    On this video I'm showing 2 new characters and a new stage. The stage is based on Ninjor's stage from another He-man game I released back in 2024 (MOTU: Eternian Battle). Ninjor is a pretty obscure character, as far as I know. I was doing some research and I read on Wiki Grayskull that his...
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