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  1. kimono

    In Progress Streets of Rage X (Windows / Android)

    And finally, Mr. X can enjoy the show while sipping a good cigar without censorship taking it out of his mouth :)
  2. kimono

    Pit Fighter 2 prototype found

    In 1993, Mortal Kombat was released on Genesis / Megadrive. If we put the two games side by side, it may seem understandable that Pit Fighter 2 may appear to have a much lower quality of graphic digitization and gameplay (and that for that reason it was not released to avoid a monumental...
  3. kimono

    Complete Golden Axe Remake

    @O Ilusionista : Thanks buddy for those insightful comments; I'll keep them in mind, along with others I've received. Goah will be back stronger than ever! :) @Bloodbane : Thanks Bloodbane for the wall idea. I was wondering if there's a command that would allow me to modify the zmin and zmax of...
  4. kimono

    Trying to make my own game

    It's great to use AI to realize your ideas and give them a graphical representation; however, you will quickly encounter the following limitations: 1) The lack of pixel-perfect graphics and the issues with stable and optimized color palettes 2) Problems in creating all character animations: AI...
  5. kimono

    ChronoCrash Modders Tools

    # walls/platforms wall 1013 290 -49 0 109 140 72 292 wall 1141 259 -29 0 337 337 72 292 wall 1475 212 1 0 41 42 52 292 # column 1 wall 2020 213 1 0 41 42 52 292 # column 2 wall 625 215 39 0 337 337 72 292 wall 237 289 -237 -237 386 337 71 29 wall 1112 343 37 70 944 943 47 36 hole 32 289 543...
  6. kimono

    Complete Golden Axe Remake

    The Ax GA2 version is integrated into the game. A new level begins in the ruins with a new boss, Gran. The Ancient Ruins level features some of the most beautiful music; thanks to Ubergrau for the re-orchestration.
  7. kimono

    ChronoCrash Modders Tools

    @Piccolo : Good evening, unfortunately, I am encountering this error and cannot save the level configuration.
  8. kimono

    Complete Golden Axe Remake

    Thanks to some feedback, Goah's moves will be further improved. Tonight I want to thank @Millia Sharihen and @Lycan77 for their fantastic work on the GA2 characters: you guys are the best! ;) These playable characters are now fully integrated into the game, and I was able to add the thrust...
  9. kimono

    Speaking of game mechanics

    Shura no Mon on Genesis features an original combat system with cutscenes and a choice-based system: the level of focus influences the amount of damage dealt. You start by choosing a punch and a kick; new options, such as more technical moves, are unlocked as the fight progresses. Defensively...
  10. kimono

    Complete Golden Axe Remake

    Goah's alternate palettes are ready. I've struggled enough with Goah, I'll have to practice a bit more :D: Statues have been added to this Showdown level, as well as a new death animation for Death Bringer.
  11. kimono

    In Progress Nekketsu Kouha Kunio-kun Re

    Very nice stage, I would have finished the upper part of the arch roughly in the following way: Beautiful graphic design, both in terms of the characters and the setting.
  12. kimono

    Solved Create a confusion spell that reverses the directional keys

    This confusion script is a masterpiece. Thanks for being one of those who take on such nice programming challenges ;) Starting from this model, I added a poisoning script, creating damage over time and tinting the affected entity with each tick.
  13. kimono

    Complete Golden Axe Remake

    Thanks @BinSushi124 for helping me partially recolor Goah (+Gilius). I then focused on the following sprites and separated the hair colors, straps, and gold parts: I haven't finished configuring it completely yet, but based on my initial tests, it's quite impressive on the battlefield and has...
  14. kimono

    Complete Golden Axe Remake

    A new hero arrives and completes the trio of bearded men. More information tomorrow ;)
  15. kimono

    Old games that still worth to play

    @realsra : I really like the ability to climb walls, ceilings, and everything else that goes with them. I hope to develop this further in one of my Openbor (Way of Martial Arts) projects, perhaps with a claw-type weapon. @Bloodbane: I don't mind at all having to backtrack if a discovery in the...
  16. kimono

    Complete Golden Axe Remake

    @O Ilusionista: Thank you my savior and yes a Greness without a helmet with a mohawk is totally doable, I can try it and show you an easy face swap of the character (it could make a second costume for him). @miguelo777 : Thanks for the kind comment. Regarding He-Man, an alternative color scheme...
  17. kimono

    Complete Golden Axe Remake

    @O Ilusionista :I think it's a good thing that Golden Axe 1 and 2 follow a similar graphic style (unlike 3, which goes in a completely different direction and which I like a little less). @danno : Thanks for the explanation ;) Armorknight is now a bit more enjoyable to play with some classic...
  18. kimono

    OpenBOR 4.0

    The only time I use GIFs is for alternative color palettes because these images allow me to have an optimized color palette.
  19. kimono

    Complete Golden Axe Remake

    @SuperFlyBoy : Thank you; indeed, these Fighting Fantasy characters can make good bosses and conclude certain stages where this space is unoccupied. I will simply need to retrieve these sprites and if no one else does it, I will rip them myself. @Smart Kitty : Thank you. I think the enemies from...
  20. kimono

    OpenBOR 4.0

    Thanks Damon, that's a big help ;). I have a few questions, but I'm not sure if I can post them here. For example: is arrow.png accepted in 4.0, or is it necessary to stick with arrow.gif for the "Go" arrow in sprites? I would prefer to use PNG images as much as possible rather than GIFs.
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