Search results

  1. kimono

    Complete Wadafak character updated

    So, is it a donkey or an alien like Stitch? It certainly has the merit of being original; not many characters look like it 🙂
  2. kimono

    Complete Golden Axe Remake

    I take note of this and will work on this defensive point, both for allied NPCs and for enemies by asking them to dodge or block certain attacks.
  3. kimono

    Complete Golden Axe Remake

    @shirakani: The enemy rarely dodges runjumpattacks, and I also wouldn't want him to have no reaction or means of defense against the player. First look at a 35-year-old character: Arnold (Blade Master) in his prime. He'll also have a few new moves and a running animation:
  4. kimono

    OpenBOR 4.0

    @maxman: yes, we can imagine that a lightgun could perform the same movements as a mouse. Yes, the movements are quite different from navigating using directional keys. @DCurrent Thanks DC for your feedback ;)
  5. kimono

    OpenBOR 4.0

    I was wondering if mouse movement will ever be integrated into OpenBor? This would allow for faster and more precise movement in shooting games, and perhaps even emulate a light gun-type accessory.
  6. kimono

    Music What music are you listening to?

    The most beautiful re-orchestrations I've heard are by Ubergrau; I'm a big fan of his work. Unfortunately, he hasn't been active for quite some time. A tribute to his magnificent work on this music: These are his only public appearances to date.
  7. kimono

    hope someone gonna make a game called....

    A rather interesting reskin of many games, which retraces the epic battles of numerous heroes versus villains through this Sonic vs. Robotnik showdown. At 34:31, the Tetris world is truly sumptuous and very imaginative.
  8. kimono

    In Progress Street Fighter 89 The Final Fight by Machok

    Now I understand why phone booths don't exist anymore: Haggar was here. Joking aside, nice grappling combo you've shown us there ;)
  9. kimono

    Pirates of the Dark waters OpenBor game

    Yes, it is important to optimize your resources; however, whether your game is 5 or 50MB doesn't matter much on current platforms: the quality of the content takes precedence over everything else. You could use for example the serie's intro as the game's intro: A widescreen video mode would be...
  10. kimono

    Complete Golden Axe Remake

    I think you're referring to Zakkar, the club-wielding soldier from Golden Axe 2 (he'll soon be able to ride dragons). Are you saying that after stage 1, you lose control of that player? I'll also check on Wizard and send you an updated version if needed.
  11. kimono

    In Progress TMNT: PRO EBLAN IDI NAHUY (18+ NSFW)

    I would be interested in how you went about modeling the road because @Bloodbane and I are currently working on a technical demo of Road Rash on Openbor.
  12. kimono

    Pirates of the Dark waters OpenBor game

    Good start and a great idea to work on the Dark Water license. No sound effects or music in this project? The sprites could be recolored and separated by color for more varied palettes. I'm wondering if a crossover with Hook on the SNES is possible. Don't hesitate to ask if you need any help 😉
  13. kimono

    Complete Golden Axe Remake

    @vokilvulga : There are still a few tricks to configure and create for him, as the original model is relatively basic. @LetsPG : Yes, that's what I wrote on the first line of the post: the duo will act as bosses (and Aldrick from Battle Blaze as midbosses on the same level).
  14. kimono

    Complete Golden Axe Remake

    Roy from Blade Master joins the character selection roster and will be the guardian of Castle Gate, accompanied by Arnold (GA2 level 5). A new boss in the ravaged village: the bandit leader from Revenge of Death Adder.
  15. kimono

    OpenBOR 4.0

    I'm sorry DC, if I had more details in the Openborlog, I certainly would have sent it. And yes, it's a weapon model issue, thanks for the feedback ;)
  16. kimono

    Maliks Sprite Edits

    Bravo, excellent edit of Kenshiro and the ninja soldiers, I love it ;)
  17. kimono

    OpenBOR 4.0

  18. kimono

    Complete Golden Axe Remake

    The block is configured to absorb up to 32 damage, after which it becomes extremely vulnerable. This configuration can be changed to allow for unlimited blocking if that becomes a problem.
  19. kimono

    Complete Golden Axe Remake

    @danno : Thanks, you'll just need to delete the duplicate resource in the download section if that's alright with you ;)
  20. kimono

    Golden Axe Remake - Golden Axe Remake 1.5

    Public version 1.5 is finally here! - 32 playable characters (instead of 3 in 1.4) - New Skeleton select (with blood + stage 0 WIP) Eagle Stage, a bonus stage between the Castle and the Extended Level (a remastered Genesis Showdown level) - An in-game NPC menu - Plenty of new attacks like a...
Back
Top Bottom