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  1. Hannah Montana

    moving background issue

    hello. files date are 14 12 2009
  2. Hannah Montana

    moving background issue

    hello. how fix this graphical issue in background file (back.gif)? is moving left to right,,when I remove bgspeed there is no problem,works fine. code: background data/bgs/truck/back.gif bglayer data/bgs/truck/Flay1.gif 0 0 -150 0 0 0 -1 1 1 0 0 0 0 0 1.5 bglayer...
  3. Hannah Montana

    Mugen character folders

    hello. you can use fighter factory for sff.air files. cns,cmd can be opened with same FF or notepad.
  4. Hannah Montana

    Canceled TMNT: Fall of the Foot Clan DX

    hello. Yeah,looks very good.
  5. Hannah Montana

    Openbor Linux

    hello. Good to see Openbor is in more systems, there was a Mugen for Linux, but I never knew about people used it, was before Winmugen.
  6. Hannah Montana

    Solved enemies leaving after attack?

    thanks by reply, I am trying but understand better now.
  7. Hannah Montana

    Solved enemies leaving after attack?

    hello. I ask if is possible ,like happen in Tmnt 4 where a foot soldier came, throws a bomb or shoots an arrow and leaves,not being necessary defeat them to go to next screen or stage. thanks.
  8. Hannah Montana

    enemies weapon drop?

    hello. I watched here about weapons (portuguese):
  9. Hannah Montana

    enemies weapon drop?

    Hello. I has been reading a weapon tutorial,about take weapons found in ground. I ask if when an enemy comes is possible take his weapon,when he is hit drop his weapon and then you take,not when the enemy found a weapon in ground and he takes it. or even if he can drop items. thanks.
  10. Hannah Montana

    how works follow1,follow2?

    hello I ask about the usage of follow1, follow2, etc anims? with an example. thanks.
  11. Hannah Montana

    Wave of enemies after time?

    hello. so,this can be called: spawn delay coords 490 190 at 30 this line: stealth 350 this means after 350 entity must be "killed" I am using the 3d template,editing to be only in one screen ( order a) with these enemies spawn Sherry coords 490 210 at 10 spawn...
  12. Hannah Montana

    Wave of enemies after time?

    hello Is possible make waves of enemies after certain time in a same place? my stage is simply: order a after defeat enemies,the stage end as expected,but can be come more enemies after the first wave is defeated or after certain time? thanks.
  13. Hannah Montana

    Solved Game Ends After Loading Custom Level

    hello. well maybe is that,no enemies in level. if there no fix, rebuild in another engine,that worked for me.
  14. Hannah Montana

    Invincibility Item

    hello. very cool, I has been looking for this.
  15. Hannah Montana

    Solved custom game over screen?

    hello. is posible make a game over screen animated like final fight, or static like Donkey Kong Country? not changing the default font in data/SPRITES/font4.gif folder. thanks.
  16. Hannah Montana

    Samurai Shodown RPG

    Hello. Good luck with it.
  17. Hannah Montana

    Art Some pixels I want to show you

    hello. I like it. PS: I noticed can be posted pixel and other stuff related in this subforum, so I would post some of my drawings too.
  18. Hannah Montana

    Solved Animated stages/levels?

    thanks, I understand better.
  19. Hannah Montana

    Solved Animated stages/levels?

    hello. i know how make it in mugen. Now I am learning about it in Openbor, but I ask if the animated elements are used as entities or be added one by one as happen with the player/enemies? i read the code and I just found one .gif file like: panel data/bgs/street/n01.gif panel...
  20. Hannah Montana

    Continue Screen

    hello. interesting.
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