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  1. A.D. Vanderstein

    Canceled Metroid: Warworld & Mission to Mars

    Thanks Maxman, I will try the latest version tonight!!
  2. A.D. Vanderstein

    Canceled Metroid: Warworld & Mission to Mars

    OpenBOR_v3.0_Build_3350_1
  3. A.D. Vanderstein

    Canceled Metroid: Warworld & Mission to Mars

    I tried it and the game crashed. Here is what I have: anim  walkoff             loop      0             offset    102  174             delay    25             Frame    data/chars/samus/alt21.gif             Frame    data/chars/samus/alt22.gif             Frame   ...
  4. A.D. Vanderstein

    Canceled Godzilla Ultraman Gamera!

    Yeah Godzilla is popular right now. You need to post your game on all of the Godzilla fan sites and with a new Japanese and American Godzilla movie coming out soon there could be some new Kaiju to add to the game.
  5. A.D. Vanderstein

    Canceled Godzilla Ultraman Gamera!

    I played the "Attack on Godzilla" last night and loved it!! You know that is a really cool and original idea, It would be neat if King Titan was added to the roster on the 3D Godzilla games. Anyway nice Job!!
  6. A.D. Vanderstein

    Canceled Metroid: Warworld & Mission to Mars

    It looks like script is involved with this, I will have to figure out how to set it up. Thanks for the help Liu.
  7. A.D. Vanderstein

    Canceled Metroid: Warworld & Mission to Mars

    Question: When I walk off a platform the player falls in an idle stance. I studied the manual for 2 hours last night and found nothing that I could get to work. What I want is when Samus walks off of a platform she falls and lands in a normal fall animation. I tried setting antigravity and many...
  8. A.D. Vanderstein

    Canceled Metroid: Warworld & Mission to Mars

    Liu that's actually a good idea, I think I will try that and see how it works because Talbot is not really an enemy. I could give him a shotgun in human form and have him transform at will and use slash attacks also he could summon a wolfpack as a special.
  9. A.D. Vanderstein

    Canceled Metroid: Warworld & Mission to Mars

    Thanks for the help Maxman :D
  10. A.D. Vanderstein

    Canceled Metroid: Warworld & Mission to Mars

    Yeah BesTie your right, I got on YouTube and watched some old Super Metroid videos and the bombs do float. It just looked weird on my mod for some reason though, thanks. BTW good to hear from you guy!!
  11. A.D. Vanderstein

    Canceled Metroid: Warworld & Mission to Mars

    Question: When Samus is in the Morphball she lays down regular bombs and power bombs, the problem I have is that when she drops a bomb in the air it floats and does not fall to the ground. I tried to fix this by using "subject_to_gravity" set to 1, "antigravity" set to -50 and -100, but none of...
  12. A.D. Vanderstein

    Canceled Metroid: Warworld & Mission to Mars

    @ nedflandeurse, I've never tried to work with custom life bars before, but that does make the game look much nicer. Do you know of a good tutorial on this subject. [attachment deleted by admin]
  13. A.D. Vanderstein

    Canceled Metroid: Warworld & Mission to Mars

    Thanks Liu! Yeah Boogeyman Blvd. got so big that I decided to make it a stand alone game, so it wont be part of the trilogy and it will only deal with horror characters. It has tons of enemies and i am working on the Cenobites for the Hellraiser level at the moment. Also some new ghosts from...
  14. A.D. Vanderstein

    Canceled Metroid: Warworld & Mission to Mars

    Liu-Kang its good to hear from you again, I just downloaded your 4th Godzilla demo the other day and I think that the "Attack on Titan"-"Attack on Godzilla" level theme is totally awesome. Its kind of strange that I came across that on your site, because oddly enough I just watched the live...
  15. A.D. Vanderstein

    Canceled Metroid: Warworld & Mission to Mars

    I got a Facebook page for the game trilogy with lots of screenshots and concept art, you may have to sign in to view the screenshots. I have a photo album for each game. here's the link  https://www.facebook.com/profile.php?id=100011169518870&sk=photos
  16. A.D. Vanderstein

    Canceled Metroid: Warworld & Mission to Mars

    Thanks Bloodbane, that fixed the problem ;D
  17. A.D. Vanderstein

    Canceled Metroid: Warworld & Mission to Mars

    This is probably a newbie question, but does anyone know how to make an entity invincible to elemental attacks such as: freeze, burn, shock. The reason I ask is because Samus freeze beam needs to work on regular enemies and not bosses, but it freezes every entity, including bosses.
  18. A.D. Vanderstein

    Complete Dungeons & Dragons: NEW RELEASE!

    I hear you Count, that's what has slowed down the work on my mods. I got 4 kiddos myself and that will certainly cut into your hobby time. No hurry Count & thanks for a great game.
  19. A.D. Vanderstein

    Complete Dungeons & Dragons: NEW RELEASE!

    I read a while back on one of the posts that there will be a  dowloadable players guide for this game, was there any progress with this? I love the game so far, but I want to know how to unlock all of the secrets.
  20. A.D. Vanderstein

    Canceled DOOM: Ultra-Violence

    BesTie I been playing around with some Doomguy sprites, complete with shotgun, plasma rifle, mini-gun, and the awesome BFG!! [attachment deleted by admin]
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