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    In Progress Streets of Rage 2X By Kratus

    Glad this project is still strong!
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    Canceled Street of Rage Z 3

    That Souther looks more vivid and lethal! Great work! I hope Nora receives new sp`rites in the future too!
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    Canceled Street of Rage Z 3

    It's a very good mod. Very intense with so many  new moves. But that trap was a bit "WTF!?" for me. That's the only thing I didn't like too much. But in overall it's a very good mod. I hope it is complete one day.
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    Maliks Story System

    Nice! Now we can develop our mods with story...the less important part of a beat'em up! Sorry for that...No, really, very good job!
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    Canceled Openbor Sailormoon

    Same to you! Happy New Year and Good Luck with your Sailor Moon OpenBor Project!
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    Canceled Openbor Sailormoon

    Waiting with hype! Keep it up!
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    Debugging Collision and Range

    YOU. ARE. A. LIFESAVER! Thank you!
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    Complete Double Dragon Reloaded alternate - Updated version!

    Great! Good luck with your project!
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    Complete Double Dragon Reloaded alternate - Updated version!

    I second that, it would be nice! Good luck anyway!
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    Canceled World Arena project

    Now you have all my attention! Good luck with your project!
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    Complete Rushing Beat Remake Ver. 1.0

    Looks very good! I never have seen a purely Rushing Beat mod. Great mod! Do you plan on creating a mod for the sequel, Rushing Beat Ran? Anyway, Excellent!
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    Nelson grab (enemies)

    Hi again! Somebody has developed a grab for enemies consisting of one doing a nelson on the player while other enemies attack the player? I have seen it before in TMNT Turtles in Time but I can't get it to work even with some scripts, somebody figured it out? Thanks in advance.
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    Canceled Openbor Sailormoon

    Hi! My name is afhc2x17, I played your mod since a long time and I have to say it's very impressive, it's the only one that I know that uses the original Sailor Moon Arcade assets and I want to thank you for creating this. I kinda used your mod a long time ago to learn and to practice modding in...
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    More grab problems...sorry!

    Hi, I currently have two more roadblocks related to grabs: 1. When an enemy grabs a player, other enemy keeps interrupting the grab and it stunlocks the player, how can I modify enemies to NOT interrupt the grab until it's over or the player breaks free? 2. The enemy keeps doing the grabattack...
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    Canceled Demon sluga

    Good to know that this project still exists! Looking forward to your next update!
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    Continue timer is too slow!

    Hi again, I don't know what I did, but suddenly, the continue timer starts at 0 IMMEDIATELY, that means that under normal play, it does not give enough time to Continue unless I press a button IN THE EXACT FRAME! I searched the Legacy Manual and there's no mention (that I saw) about modyfying...
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    In Progress Streets of Rage 2X By Kratus

    Thank you very much! Good luck with the 1.7!
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    In Progress Streets of Rage 2X By Kratus

    I hope it too, I'm also waiting for Elle.
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    Lifebar drain speed?

    Hi, here I am with another noob question, sorry... It's possible to increase, decrease, or otherwise alter the speed of the lifebar when it changes by damage/recovery? (i.e.: in SoR the change is instant, but some games decrease it progressively) Thanks to all the people who help this noob u_u
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    Complete TMNT: Rescue-Palooza!

    Great work! Need to check it out what's new!
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