Here's simple script to limit spawning:
anim follow1 #Spawn Clones
@script
if(frame == 1){
int Enemy = openborvariant("count_enemies");
if(Enemy <= 6){ // maxed to 6 enemies on screen, true alf is counted.
spawn01("alfclone", -150, 0 , 0);
spawn01("alfclone", -150, 0 ...