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  1. Mr.Q!

    Reenabling auto save on modules that have it disabled

    I find it funny, as i'm very reachable everywhere for you to ask me about this, yet you decided to post about it in here like this. @DCurrent thing is people have asked me before and I have told them 9999 times I decided to make the game like this so it has a true old school feeling, plus the...
  2. Mr.Q!

    Protect your work!!!

    I would really like to secure my games in the future with this alternative
  3. Mr.Q!

    In Progress Fight Forever

  4. Mr.Q!

    In Progress Fight Forever

    Yup, I didn't added that slam because I didn't like it, seems kinda soft, but hey I added like 9 new ones, like 4 Special moves, 4 Super Arts (one of them that can be done during a Jump, and one Hyper move in exchange.
  5. Mr.Q!

    Solved I have a question about the terrain.

    How about this?
  6. Mr.Q!

    In Progress Fight Forever

    Thanks man, will check this out, and I will probably update the demo with some more fixes EDIT: Actually, it seems to happen randomly, IDK what's triggering this.
  7. Mr.Q!

    In Progress Fight Forever

    You should get the recently uploaded update. Same link, get a new character to try
  8. Mr.Q!

    In Progress Fight Forever

    Just added a little something to the demo if you finish its default mode ;) worth getting it one more time.
  9. Mr.Q!

    legacy "hole" not supported anymore

    Current hole spawning with custom dimensions is 999 times better than a the og beats of rage pre stablished dimensions hole.
  10. Mr.Q!

    In Progress Fight Forever

    ...Also, eventually Alpha Guy will arrive as well, so you will get the best of him.
  11. Mr.Q!

    In Progress Fight Forever

    His art style doesn't match the arcade feel of FF1 and FF2 characters, that's why I kept Guy's apperance and he looks really good with his new arsenal of moves.
  12. Mr.Q!

    In Progress Fight Forever

    I think better skin colors will be OK so I can make new edits! If you want to give it a try about new kicks and punches that would be great.
  13. Mr.Q!

    In Progress Fight Forever

    Don't worry as well, I will make her a new stance and walking animation accordingly to the others in terms of quality. Giving the og cast a 12 frames walking anim makes them pretty close to the arcade game.
  14. Mr.Q!

    In Progress Fight Forever

    Cody doesn't have the same position of the head as the idle animation, just verified it, it might look similar but it's different, it resembles the arcade game actually. Yes i will frankenedit her sprites, but please, don't color separate.
  15. Mr.Q!

    Complete LOTDD - Now: Ultimate Double Dragon

    Oh, if you happen to have UDD as well, try that version of the engine that comes with the .pak file
  16. Mr.Q!

    Demo Fight Forever - Demo 0.2

    This demo adds 3 playable characters + 1 secret , Stage 1 filled with goons, an update to the Training Room music & skins menu, and also the HUD. This demo also is for peeps to get good at crowd control and getting used to the game mechanics. Fight Forever, a direct sequel to my previous...
  17. Mr.Q!

    In Progress Fight Forever

    Mr.Q! updated Fight Forever with a new update entry: Version 0.2 Read the rest of this update entry...
  18. Mr.Q!

    In Progress Fight Forever

  19. Mr.Q!

    In Progress Fight Forever

  20. Mr.Q!

    In Progress Fight Forever

    Yes, go ahead and give lucia's sheet a try!
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