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  1. Bruce

    Memory Management Questions

    I have tried to run the build 4.0, but it closed without error log. I know I need to make changes in order to make it work, but I don't know what kind of changes that I need to make beside the attack format - attack 595 518 482 513 5 100 100 0 10 40 Does this unload_model("model_name"); remove...
  2. Bruce

    Memory Management Questions

    Yes, I did get mixed with the spawn and load functions. I asked the question on how to unload the model and the sprites, DC mentioned loadmodel entityname 3. Then you mentioned this function has silence crash and you suggested with spawn entityname 1, so thought this is another function of it...
  3. Bruce

    Memory Management Questions

    1 is to unload the model and 2 is to unload the sprites. So if I use "spawn "SummonFairy" 2" it will unload all the the sprites from SummonFairy entity off the memory when the level ends, right? Is there anyway to unload the sprites off the memory at anytime instead of waiting until the level...
  4. Bruce

    Memory Management Questions

    Greatly appreciated for your detailed information which is very helpful for me. I do remember in another reply that you mentioned about using #import method. Can you please explain little more on how scripts are being used in the OpenBor engine system? 1. Do scripts use and release memory after...
  5. Bruce

    Scaling of sprites

    Does scaling down drawmethod cost alot of RAM/memory? Does it look as good as Photoshop image resizing? The reason I am asking is that I have hundreds of sprites that I use for Summons and as well as the bosses. Basically the bosses would be 1.50 to 2 times bigger than the normal summons...
  6. Bruce

    Memory Management Questions

    Hello everyone, First of all, sorry if any of these questions has been asked before. My project is very critical in terms of OOM issues that I have been having. I love having more sprites for smooth animations, but it looks like I can't do that in my high-res OpenBor game anymore. I don't have...
  7. Bruce

    OpenBOR 4.0

    I just removed the "saves" folder but it is still doing the same thing. no error log
  8. Bruce

    OpenBOR 4.0

    I've tried to run engine 4, but it started and then closed without any error log. It seems like it only loaded 10% of my stuff then stopped. Do I have to modify my current project to make it work. FYI, my attacks are in still in this format xxxx damage knockpower block flash pause z Thank you
  9. Bruce

    Out of Memory - Title, Menu, & Character Selection Screens

    I know my computer is not a gamer computer, but I believe it should be more than enough to run the 1080p games. It is running the official Capcom UMVC3 game no problem at all, no slow down nothing. When you said "framerate", does this mean how many sprites I have per animation or it is the...
  10. Bruce

    OpenBOR 4.0

    I know engine 4 is still at early stage. Is it a good time to migrate from OpenBOR Build 6.3.9.1 to this engine 4? Will there be a alot of changes that I need to do in order to migrate my project? Thank you
  11. Bruce

    Out of Memory - Title, Menu, & Character Selection Screens

    I've been busy and have not worked on my game much lately... I don't have problems with FRS even with 50 frames animation, but I do have so much issues with memory overloading at 1080p. I have about 1,200 png sprites, and it is overloading the memory. I started to think that this Openbor...
  12. Bruce

    ChronoCrash Modders Tools

    Hey Buddy, can you please check on this? I know you mentioned about the virus in another post before, but I've never received this virus warning in the any previous files. My Windows Defender found a trojan in the latest file. Thank you
  13. Bruce

    Transformation

    Can you please share the link to the new topic? Thank you very much
  14. Bruce

    OpenBOR Tools im working on

    Where do I download the fontmaker tool? Thank you
  15. Bruce

    Mono Samples For Stereo Tricks

    got it
  16. Bruce

    Mono Samples For Stereo Tricks

    Sorry I am unclear what you meant. Did you mean I did it from my Youtube account or in this forum? Thank you
  17. Bruce

    Mono Samples For Stereo Tricks

    Hello everyone, ***** Notice: DC has a better and high level advanced scripts than mine, so go with his if you are able to learn it****** First of all, I really don't like mono sound... I know DC has come up with advanced coding tricks for panning mono samples to create stereo sound. I have...
  18. Bruce

    Packing data for xxx.pak, shut down with error log "Error loading level list from data/levels.txt"

    That makes more sense then since most of those extra files names have spaces in their file names although they were not used, the makepack still considers as the needed files and compiled them. I will keep a note of this to avoid later problem, thank you really appreciated for this information...
  19. Bruce

    Packing data for xxx.pak, shut down with error log "Error loading level list from data/levels.txt"

    Sorry for the late response: I have been sick and busy. I removed the the files with xxx - Copy such as levels - Copy, Dante - Copy, and removed the not used files off the data folder. Now the xxx.pak is working as intended. I have no clue why those files would affect the xxx.pak... I wish...
  20. Bruce

    Packing data for xxx.pak, shut down with error log "Error loading level list from data/levels.txt"

    Let me try to figure it out first and also see if I have any other problems. This way you could help me look at other stuff as well as I am sure there are things to be corrected or bad coding. I have so much details of what I need to do for my game, but I have to learn how to code one by one in...
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