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  1. AlexDC22

    Solved 2nd select screen animations

    anyone??? its driving me nuts and i know is something probably simple smfh
  2. AlexDC22

    Juggling act

    hopefully if you do and wouldnt mind sharing it, but not a monster like the ones you currently use lol... simple for the old fucks in the crowd lmfao...
  3. AlexDC22

    Juggling act

    like am almost tempted to just put this off till the end cus this what you have shown me i love and i havent seen what DCs stuff look like in theory sounds fantastic and from what i seen in the script from Kratus beast of a game... man so much amazing stuff..... a bit overwhelming to be...
  4. AlexDC22

    Juggling act

    Promise will look at these more in depth...atm i cant cus Murica ugh...will check out at somepoint hopefully tonight if i dont get arrested first >_> cys like i said...murica...apologies for the rant be well all
  5. AlexDC22

    Juggling act

    will get to it.. the more i travel the wiki the more i find out how little ive known all along and the more it makes you keep digging lol.. OpenBor is a hell of a drug xD but i do want to do things the right way as much as i can with the bit i keep learning... appreciate the reply...i will...
  6. AlexDC22

    GDLK Raging Storm!!!!!!!!!!!!!!!!!!!!

    dont think ive ever heard a better one than this one... i mean FFS the best badass boss ever in any video game!!! STFU you are wrong if you dont agree >_> but damn this one has me looping it for over 30 minutes non stop already... meds do help tho xD
  7. AlexDC22

    Juggling act

    this kinda what you had in mind?... and am still thinking on how to set what each move for heroes cost and jugglepoints, and how many for foes and bosses... or am i going about this the wrong way? i know is not probably correct way to do it but it seems to work? lol gonna make a few if it...
  8. AlexDC22

    Juggling act

    yeah i wasnt sure if i threw an anemy towards a player 2 or 3s way, if it would hit them as well or is that just for enemies.. guess i should actually try that on myself smfh apologies lol attack boxes stay it seems lol
  9. AlexDC22

    Solved 2nd select screen animations

    what i have here is what i had then...nothing has changed on my part... am afraid am still kinda green with the scripts... what do you mean declare? like in the select1 and select2 text files? apologies i didnt think id had to deal with this one again lol in levels text i mean maxplayers 3...
  10. AlexDC22

    Solved 2nd select screen animations

    sorry to bug you folks about this old one but back in 2022 before i lost the game this was working as it should...and now i just noticed that its just playing the the select screen 1 on both select screens, nothing is changed from when bloodbane fixed it for me and sadly i cant figured this...
  11. AlexDC22

    [SCRIPT] Gradient Bars (all bars)

    oops fixed the code so it wont show up in mainmenu after you quit the game... it should only show in game now... apologies
  12. AlexDC22

    Juggling act

    love the idea thank you... i hope i can whip up a script like that but the whole thing looks like what would be ideal... oh and since we are in the subject of juggling.. i know i had attack boxes on their fall animations... not sure if i should remove those or leave them in?
  13. AlexDC22

    Juggling act

    so am not to keen on juggles to be honest..but i do want to add some, specially for boss characters to be able to juggle the players but not abuse it, and i also id like to have some enemies, the bigger kind to be able to juggle as well along with the players to have such ability... but i dont...
  14. AlexDC22

    In Progress A Tale of Vengeance Ver. 2.0

    yeah the water and clouds slipped me lol.. rest no as that stage is not even populated yet, whats there is for testing as it is my last level made i tend to use that for latest testing crap lol thanks for the heads up tho... wil change the direction of the clouds :)
  15. AlexDC22

    In Progress A Tale of Vengeance Ver. 2.0

    think i like it this way better
  16. AlexDC22

    In Progress A Tale of Vengeance Ver. 2.0

    gave him back what was lost xD also thanks to @Kratus script... if it misses the sound will stop.
  17. AlexDC22

    Solved Multiple SoundFX in the same animation

    @Kratus @script if(frame == 10) { int maxchannels = openborvariant("maxsoundchannels"); int channel; //STOP ALL SAMPLE CHANNELS for(channel = 0; channel < maxchannels; channel++){ stopchannel(channel); } } @end_script so while ive only used this once for an enemy to...
  18. AlexDC22

    [SCRIPT] Gradient Bars (all bars)

    sweet thanks for the info and updated 1st post to reflect that. EDIT: now i remember why i didnt use updated... doesnt seem to work. sorry thats the extent of my knowledge lol
  19. AlexDC22

    [SCRIPT] Gradient Bars (all bars)

    OG Post updated...not sure if thats what your asking for? sorry not to good at explaining stuff lol
  20. AlexDC22

    [SCRIPT] Gradient Bars (all bars)

    found out this script works better in update.c than ondrawscript.
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