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  1. AlexDC22

    In Progress A Tale of Vengeance Ver. 2.0

    thanks brother and yes am willing, just have to get the hang of it and or know how to set them up...as soon as i get one ready then the rest will be a cakewalk..kinda ike when kratus showed me the trick for enemies to block..as soon as i got one set i quickly did the rest..same with the...
  2. AlexDC22

    In Progress A Tale of Vengeance Ver. 2.0

    so to simplify things for a minute if i may... the tut says 8 sprites but it can be more but preferably not less correct? also since lets say settle on 9 sprites.. like maybe 3 for each section of the offset.. feet/mid/head? and sorry i hate to bother asking a lot..not my style, but lately...
  3. AlexDC22

    In Progress A Tale of Vengeance Ver. 2.0

    @O Ilusionista sorry to tag you, but where can i ask questions about this? i ask cus i dont want to take a post spot since the tutorial is not done... and i have some questions sadly :( so i have max 4 to 5 fall sprites for most characters.. theyre standard ones i guess... in the tutorial youre...
  4. AlexDC22

    In Progress A Tale of Vengeance Ver. 2.0

    that animation didnt pan out cus my analality kicked in >_> am diving in... but if a lot of grey hair start to pop up am holding @O Ilusionista and @DCurrent responsible :devilish: but first i need some food xD
  5. AlexDC22

    In Progress A Tale of Vengeance Ver. 2.0

    oh but i do listen to the bor wizards xD i try to anyways.. but yeah that was rather sick brother.....am working on a bkg animation now and after that am jumping on on this...ive been gone a long time so i do trust you guys more than you know... and i appreciate all the feedback and tips and...
  6. AlexDC22

    Panel 320 x 244 instead of 320 x 240

    was wondering the same since i have it set at 240 but couldnt explain why .. ..thanks
  7. AlexDC22

    In Progress A Tale of Vengeance Ver. 2.0

    here added to the list of things to do xD thats not including levels i have o still go though and make better.. but am about to start level 8.. so not to far ;) thanks for the advice DC. WIP: get rid of the towel sling throws and add real grappling animation. need to add new boss battle after...
  8. AlexDC22

    In Progress A Tale of Vengeance Ver. 2.0

    ill have to look into that, but yeah sometimes i love a challenge lol...tho am trying to leave gameplay stuff for last since the juggle headache... but am to old and stubborn to quit while ahead lol but deffinately will look into it ;) thanks
  9. AlexDC22

    In Progress A Tale of Vengeance Ver. 2.0

    i know is kinda on the simple side... but thanks to @Bloodbane for the animation script for the select screen, i managed to edit the script to be able to load multiple animations for it xD again is simple but it looks way better and it works :)
  10. AlexDC22

    Complete Pocket Dimensional Clash 2

    that was sick... love it
  11. AlexDC22

    In Progress A Tale of Vengeance Ver. 2.0

    yes i may need your services at some point... thanks :)
  12. AlexDC22

    Solved 2nd select screen animations

    ok think i am set for now.. added what is now a total of 6 select screens .. 2 for the 1st game mode and 2 for the unlocked second game mode. and a 3rd game mode. for just in case xD order of play: first game mode pnameanim is 1st select screen pnameanim2 is 2nd select screen for second game...
  13. AlexDC22

    In Progress A Tale of Vengeance Ver. 2.0

    thank you for the kind words... il do my best
  14. AlexDC22

    Protect your work!!!

    thats terrible... that really should make anyone think 1000000 times... kinda messed up for real
  15. AlexDC22

    Solved 2nd select screen animations

    @Bloodbane soafter hours of messing with it smfh... it needed a setting to set it to 0 if it was on 2 which seems to be the issue..been testing and so far so good..tested even when loading before the second select screen in mode 1 and all good... now i have to try and add a 3rd select...
  16. AlexDC22

    In Progress A Tale of Vengeance Ver. 2.0

    thanks... yeah reason for vivid colors is cus the old one was so limited and back then i got the most i could but was never satisfied, will look into the trees thing cus am still not satisfied xD also here you go ;)
  17. AlexDC22

    Complete Pocket Dimensional Clash 2

    oh man everytime i check this thread , the anticipation keeps .. ugh i know i could dive in but i know myself and if i start with one good game am gonna want to keep playing and my progress will stop smfh... i know am weird like that.. for real this game just looks like so much fun brother...
  18. AlexDC22

    In Progress A Tale of Vengeance Ver. 2.0

    thank you brother...
  19. AlexDC22

    In Progress A Tale of Vengeance Ver. 2.0

    ok and what you think of the trees moving? think i should make them static? since remiving the heavy rain it kinda dont make sense right? thanks and i appreciate the feedback always :)
  20. AlexDC22

    In Progress A Tale of Vengeance Ver. 2.0

    agreed.. while i am 50/50 on it since arccabview helps with that a bit with the crt shader, am still looking cus while is not bad... is not ideal and is one of those things tat you know is not right even if some like it you still know lol... i did try cartoonize them a bit, they looked worse...
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