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  1. DJGameFreakTheIguana

    Cancel Wait

    As always, thanks again Blood. (y) x)
  2. DJGameFreakTheIguana

    Cancel Wait

    Basically wanting to know of a wait to cancel or stop "wait" in levels on command, preferably during an entities animation. x)
  3. DJGameFreakTheIguana

    ChronoCrash Modders Tools

    Glad you did, I dropped in to see it and downloaded it, then realized the build I was still using was 5 years old. :cool: X)
  4. DJGameFreakTheIguana

    In Progress Sonic Super Jam - Sonic ZX

    Hey Blood, I don't even think I remember this being posted when it was, but I tried it real quick and it worked, thanks. Also your scripts have been giving me a hard time, mainly being declared to other scripts besides Script.c and throwing me off. o_O Update: I got enemies implemented in more...
  5. DJGameFreakTheIguana

    Playing Non-localized/Translated Japanese games

    I think I came across that RPG on Spriters Resource. If Retroarch can run it, you, you can check the video I linked to set up the ai service and have a consistent translation, though it may not be the most accurate compared to a Game Faqs guide if they have one, I found one for Tales of Rebirth...
  6. DJGameFreakTheIguana

    Solved Palette change cycle

    It's for Mecha for now at least, but it would still be inaccurate since Mecha's shoes stay red to. It's a small detail but, you know. x)
  7. DJGameFreakTheIguana

    Playing Non-localized/Translated Japanese games

    -Had to update this topic, I found a fan translated SNES called Terranigma, an action RPG about restoring a dead world, it's pretty cool -Tales of the World - Radiant Mythology 3 for PSP, there's a translation where most of the menus are in English so even if you don't understand the story, you...
  8. DJGameFreakTheIguana

    Solved Palette change cycle

    Sounds cool, but does this change the whole sprite? When Sonic and others go super saiyan, only their fur lights up.
  9. DJGameFreakTheIguana

    Solved Palette change cycle

    Damn why didn't I think of that. :sneaky: Anyway, confirming the script works perfectly now. Thanks again Blood. x)
  10. DJGameFreakTheIguana

    Solved Palette change cycle

    Yo, I'm back to confirm the script does work, I had an extra line to add for a 4th palette but it still works. One thing though, I want the cycle to go back and fourth, go from pal4 to pal 3 instead of Pal4 to pal1, but when I try this, only 2 of the pals show up. This is what works now. void...
  11. DJGameFreakTheIguana

    Solved Palette change cycle

    Sounds fun, and thanks in advance. About a timer, I want the cycle to go on until I kill the spawned entity. x)
  12. DJGameFreakTheIguana

    Solved Palette change cycle

    Didn't know the best way to word this, but I'd like to be able to have Mecha Sonic cycles through palettes like this at all times. I don't know if there's a better method for this if it's been done before, but an idea I had was to have Mecha spawn a bound entity, or panel, to keep up with him...
  13. DJGameFreakTheIguana

    A small help for my Youtube channel

    I'm on it, got 2 videos playing at once, one on private browsing. Figure I'll turn it off within 6 months to a year. :cool: x)
  14. DJGameFreakTheIguana

    In Progress Sonic Super Jam - Sonic ZX

    If you like that, you'll love the 5th boss. 😁 Tried and nothing changed. The 2.5D script you talked about is the exact one I have in the eScript, i may have copied it from your Contra mod. x)
  15. DJGameFreakTheIguana

    In Progress Sonic Super Jam - Sonic ZX

    Having a slight issue with an enemy from @Bloodbane's Contra mod. When spawned by a warning signal I made for it, it dashes backwards for some reason before going forward and I have no idea what's causing it. Bikers animation: anim spawn loop 1 delay 8 offset 36 50 bbox...
  16. DJGameFreakTheIguana

    Battle Stormer Classics

    Nice, and I never heard of the game, but I liked that a BG from Alien Soldier is in use. :cool:
  17. DJGameFreakTheIguana

    Canceled Demon sluga

    Man I just played this last night. It had crossed my mind to uploaded, guess there was a reason for it, lol. Still a great game, needs to be finished one day. :D x)
  18. DJGameFreakTheIguana

    Complete Spawn: The Crusade Across Time

    So I played 2 stages and a half last night and really on the select screen right now. For one thing, yeah, I don't mind too many enemies myself, but they attack too fast, the Bag men or whatever that guy with the chainsaws was called barely even flinches and can hit you mid combo, they do too...
  19. DJGameFreakTheIguana

    In Progress Sonic Super Jam - Sonic ZX

    Good to see you to man. Done deal Hoss, the download page has been updated. :cool: x)
  20. DJGameFreakTheIguana

    Demo Sonic Super Jam - Sonic ZX 1.0

    A collection of experiments and modes
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